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Dubstep Bass Synth


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#51 Sporsmaal2

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Posted 06 May 2010 - 15:09

theres a good synth made just for that available for free here http://teglegrecords.free.fr/
find it on the FreeStuff page :)
its called DogStepper
theres a few 8bit glitchy stand alone synths and sample ganarators also free

Edited by Sporsmaal2, 06 May 2010 - 15:15.


#52 oootini

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Posted 06 May 2010 - 15:40

layer that shit.
  • Moss likes this

#53 Wasabizashi

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Posted 07 May 2010 - 04:37

Has anyone mentioned the itchy synths thus far?

http://www.dubstepfo...vst-t90924.html

-------

Seriously though, you can achieve a decent wobble bass with a simple square wave, a bandpass filter with a strong negative envelope, Lfo'd to the 1/4 (automate changes in sync rate). Stereo spread can help with the fatness, unison, multiple instances etc.

EDIT: Lfo is for the cutoff frequency sorry...



It should go FHWhomP! (negative env) Whuaaa...(sustain) Whub whub whub whub whub.... (always include sound bytes of desired effects)



Unfortunately I haven't gotten far enough into renoise to do this with native tools yet (dunno where the option for inverted filter envelope is) but it's definitely do-able out of the box. (I mean download)

Edited by Wasabizashi, 07 May 2010 - 04:38.


#54 Djeroek

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Posted 07 May 2010 - 12:24

Hi

for those who have NI Reaktor, there in that synth http://www.radiansoundlab.com
It's heavy, very, very heavy.

:yeah:


By the way, these are ridiculous :-) . Thanks for the heads up!

#55 Sinus Sawtooth

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Posted 07 May 2010 - 14:00

It's no secret what DAW Skream uses though...


Fruity Loops

:-)


at least, thats what he told me

*editz0r*


http://www.lo-la.co....ited-interview/

Edited by Sinus Sawtooth, 07 May 2010 - 14:03.

We can't stop here, this is bat country


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#56 whippycranium

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Posted 28 May 2010 - 16:39

@ coopr: could you post the xrns of your example ['really simple stuff (with some not so nice drums)']? what your doing there is exactly what i want to achieve and without usung vsts too....nice!! pleeeaaaase!!!! ^_^

#57 happy_milkshake_man

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Posted 29 May 2010 - 16:11

some one mentioned earlier, using bandpass filters instead of LPFs for wobble, this actually sounds better!

but my extra tip would be, to highpass filter that wobble on the end of the effects-chain, and add a sub sinewave along side it - obviously using the same notes. it's a little time consuming but well worth it! then maybe send both the sub + wobble(s) to a bus channel and compress it. :yeah:
.

#58 BotB

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Posted 29 May 2010 - 16:59

some one mentioned earlier, using bandpass filters instead of LPFs for wobble, this actually sounds better!

but my extra tip would be, to highpass filter that wobble on the end of the effects-chain, and add a sub sinewave along side it - obviously using the same notes. it's a little time consuming but well worth it! then maybe send both the sub + wobble(s) to a bus channel and compress it. :yeah:


Depends totally and utterly on the bass' high end. If it reaches beyond 2KHz, it could work better, depending on what sound you're after. But I'd not compress sub and wobble together, let them both speak for themselves. To quickly layer something with sub:
- Duplicate track, inl. patterns
- Advanced pattern editor: track in song, replace wobble-instrument with sub-instrument
- Replace wobble on filter with wobble on gain

#59 coopr

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Posted 11 June 2010 - 20:31

@ coopr: could you post the xrns of your example ['really simple stuff (with some not so nice drums)']? what your doing there is exactly what i want to achieve and without usung vsts too....nice!! pleeeaaaase!!!! ^_^

http://u.nu/3mnqb

#60 D4yF4kt0

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Posted 24 June 2010 - 23:39

http://u.nu/3mnqb


Interesting topic,
I'm brand spanking new to renoise and would love a peek at the renoise set you used for the dubstep demo you posted..

but the link for the set is dead


anyone still have it ?

Cheers

#61 coopr

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Posted 08 July 2010 - 20:39

Interesting topic,
I'm brand spanking new to renoise and would love a peek at the renoise set you used for the dubstep demo you posted..

but the link for the set is dead


anyone still have it ?

Cheers

I just listened back to it and didn't really like it.
Here's a different example: http://drop.io/zdyif...et/example-xrns

#62 Bit_Arts

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Posted 08 July 2010 - 22:25

A quickshot of a dubstep wobble bass: download XRNS

Cheers
-BA

Herr, schmeiss Hirn vom Himmel! :mellow:


#63 kickofighto

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Posted 08 July 2010 - 22:42

Try using the native oscilators like so Filthy dirty angry native bass

All credit due to TiiVi for the first part of this .xrns

Edited by kickofighto, 08 July 2010 - 22:42.


#64 Bit_Arts

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Posted 08 July 2010 - 22:50

Try using the native oscilators like so Filthy dirty angry native bass

All credit due to TiiVi for the first part of this .xrns


Working with the ringmod frequencies is not a real choice atm, because the calculated key frequencies are not accurate. Combine it with an accurate tuned VST on your toenails will curl up...

Herr, schmeiss Hirn vom Himmel! :mellow:


#65 kickofighto

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Posted 09 July 2010 - 09:04

Working with the ringmod frequencies is not a real choice atm, because the calculated key frequencies are not accurate. Combine it with an accurate tuned VST on your toenails will curl up...


You could always use the keytrack device and empty instrument to set maxima and minima freq values! It's accurate if you clamp to A
It's a lot of effort I know, but that's what effects chains are for.
I work on linux so I've been putting alot into just using native FX.

#66 Bit_Arts

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Posted 11 July 2010 - 01:06

You could always use the keytrack device and empty instrument to set maxima and minima freq values! It's accurate if you clamp to A
It's a lot of effort I know, but that's what effects chains are for.
I work on linux so I've been putting alot into just using native FX.


Well, for Windows it isn't accurate (yet). Sadly...

Herr, schmeiss Hirn vom Himmel! :mellow:


#67 teis

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Posted 11 July 2010 - 09:13

wobble bass .. eh

lfo'ing the filter on a bass. achieving faster wobble with higher pitch and bla.
use synced lfo and automation ..

i've posted a tutorial once, step lfo'ing in renoise. you can achieve
wobble speed synced to notes with this method.



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#68 whippycranium

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Posted 11 July 2010 - 17:36

@ coopr: thanks 4 posting the dubstep wobble example! much appreciated.

#69 coopr

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Posted 14 July 2010 - 14:53

@ coopr: thanks 4 posting the dubstep wobble example! much appreciated.

No problem. Hope the XRNS is self explanitory. Essentially you only need to listen to the "step" track, but i thought i'd add the others anyway to get more of a feel for the sound..
First pattern has negative feedback on the flanger, second has positive feedback on the flanger, third has no chorus.
The other effects are just playing around with a few parameters to get typical dubstep sounds.

#70 wrl

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Posted 19 July 2010 - 11:18

the key to making these angry reese-styled things is to have two sound sources: one sine wave, and another heavily chorused sine wave one octave up. then you distort those!

http://illest.net/~w...bstep_bass.xrns
(i don't have my subwoofer around so i can't really hear how much bass this really has, but the spectrum looks good)

Edited by visinin, 19 July 2010 - 11:19.


#71 misk

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Posted 19 July 2010 - 16:06

chip sine, and a long chain of alternating distortion, EQ10 renoise native plug ins. thats it really. I've got dubstep releases on vinyl, and I only use renoise. instead of chip sine, you could truncate and loop a sub-heavy kick if you want, for a more agressive sound. sculpt the final output with filters. render selection to sample is your friend. :)

EDIT:
check the top track in my soundcloud, called "Three Five Three" - that bass was made with this method. all about thinking outside the box. no one wants that old wobble bass anymore. Let skream do his thing, and you do yours.

Edited by misk, 19 July 2010 - 16:10.


#72 xaviergray

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Posted 20 July 2010 - 00:07

I've found that using band-pass filters over an oscillator with Fold distortion, set to equal parts dry and wet, gives you a really Massive-esque FM wobble effect, especially if you combine it with custom waveforms in the LFO device.

Combine it with this tip from agargara, and you've essentially got a multi-oscillator native filthy wobble synth.

"Route a key-tracking device to the RingMod frequency, with min 27.5Hz and max 4186Hz, with range A-0 to C-8 and flat scaling. Then the frequency will match the pitch of your sample, giving you some fun effects playing around with your choice of sample and the RingMod settings. Turning Inertia down can give a ringmoddy pitch-bend effect."

What I like doing is putting 2 of these ringmod-oscillators on the same track, one set at a slightly higher frequency than the base note, and one slightly lower - to get that 3-osc detuned effect you hear in a lot of Massive patches. Layer on chorus, flanger, make an exciter, and you can make it sound pretty sexy.

#73 s-n-s

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Posted 21 July 2010 - 15:13

I've found that using band-pass filters over an oscillator with Fold distortion, set to equal parts dry and wet, gives you a really Massive-esque FM wobble effect, especially if you combine it with custom waveforms in the LFO device.

Combine it with this tip from agargara, and you've essentially got a multi-oscillator native filthy wobble synth.

"Route a key-tracking device to the RingMod frequency, with min 27.5Hz and max 4186Hz, with range A-0 to C-8 and flat scaling. Then the frequency will match the pitch of your sample, giving you some fun effects playing around with your choice of sample and the RingMod settings. Turning Inertia down can give a ringmoddy pitch-bend effect."

What I like doing is putting 2 of these ringmod-oscillators on the same track, one set at a slightly higher frequency than the base note, and one slightly lower - to get that 3-osc detuned effect you hear in a lot of Massive patches. Layer on chorus, flanger, make an exciter, and you can make it sound pretty sexy.



awesome tip,thanks for sharing

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#74 Land of Bits

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Posted 23 December 2017 - 17:32



#75 Land of Bits

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Posted 12 January 2018 - 22:54

https://www.youtube.com/wa


Edited by Land of Bits, 12 January 2018 - 22:54.