Is it only for the kick and bass you guys using this sidechain technique? or is it more?
Do you compress or eq the sound source before the sidechain?
Where do I place the effects? for start or after?
Many questions but Im so confused.
I was actually using it for morphing two audio signals - synths and samples.
Side-chaining comes up in popular conversation a lot as a method of 'ducking' out a tracks audio (or certain frequency range of that audio) in response to another tracks audio signal - like a kick ducking a bass tone to avoid muddiness, or ducking a trance chord as an effect. Almost any modern DAW with developers responsive to their customer base supports this functionality natively now - most of them for several years now.
Essentially it's a method of routing and using one audio signal to modulate another audio signal...typically using the volume of the first as the modulator of the second. In the case where I was 'morphing' audio signals, in reality it was more like a vocoder - using the first signal as a sort of formant to shape the second signal, using Melda's MMoprh as it were. Not really a deep morph like a Kyma or anything, but an interesting effect nonetheless
Edited by EnergyCrush, 01 July 2017 - 07:57.