See [fixed b7] in Renoise 3 Beta - Bug reports: All bugs which got fixed for Beta 7 are now tagged as [fixed b7] and are closed. If you think a closed issue is not fixed, open/create a new topic please.
- Instrument properties
- New Instrument properties panel now also can show plugin program and MIDI program and bank choosers.
Instrument MIDI input routing
- The old MIDI Input routing dialog from Renoise 2.8 is back with a few improvements. This dialog shows an overview of all MIDI routing of all instruments in the song: if and which MIDI master device controls which instrument directly with which settings (Channel, Note Range).
See "Song" menu in the main menu, or "Show Routing Overview" button in the Instrument MIDI tab to open it.
- Spectrum/TrackScopes view can be enabled in (attached) instrument editors now as well. Visibility is memorized separately from the pattern/mixer view, so you can only show them only in the mixer/pattern panes on small screens.
- Moved browser preset buttons to the upper area of the browser, as suggested a few times here in the forum.
- Browser file size and modification dates can now properly be shown/hidden (they previously only showed up when the browser was very wide). See Browser's context menu to enable/hide them.
- Added Cut/Trim icons back to the Sample Editor, as requested a few times here.
- Meta devices within Doofers will now get muted/disabled with its parent Doofer device.
New Resampling option
- The old "Arguru sinc" option in the Render Dialog is gone now, but got replaced with a real-time "sinc" interpolation mode in the sampler, next to the old "Cubic", "Linear" and "None" modes.
The old render option caused a lot of confusion, mainly because you could not preview how it sounds in real time. And that it sounds different was the whole point of it. So you possibly end up in a rendered song which you never could hear and tweak before.
The new realtime sinc interpolation is a faster, but numerically slightly less precise version of the old Arguru sinc render mode. It has to be a little less precise to be fast enough to be used in real-time, and comes with a unique character compared to the other interpolation options.
In the render dialog there is now also an option to run all sample interpolation modes (Cubic and Sinc) in a more precise, non lookup table based HQ modes, which can again remove a bit of interpolation noise (mostly inaudible, below 96dB) without changing the character of the sound.
- Added remaining "missing" instrument properties for the Lua API:
See bundled Lua API docs for more info please.
We'll update the XRNX pages with the r3 docs in the following days and will also start converting the renoise crew tools and upload them to the tool pages.
If you waited for the Lua API to become stable/final before upgrading your tool, then now is the time to update and test your tools too />/>
Have to slowly come to an end now and do the last finishing touches for the beta. We will not do any more "big" feature changes for Renoise 3 from now on, but solely concentrate on finalizing this release. If there are no more big issues present in this beta, then the next release will be a RC, and the final version is scheduled to beginning of April.
Also it's time to start concentrating on other things here in Berlin in Renoise HQ, like Redux and other things. Release. Reorganize. Reprioritize. Repeat.