I managed to crash renoise with a Lua script again.
Nothing serious, problem occured because of a typo in my code:
function test() local a b = 0 -- should be a_b = 0 end function go() local process = ProcessSlicer(test) process:start() end
Normally this would simply throw a 'assigning to uninitialzed variable' error, but in combination with ProcessSlicer it crashes renoise.
Example tool attached: Tools->ProcessSlicerTest
Edited by taktik, 27 August 2014 - 11:51.