Jump to content


Photo

Sound design in Renoise. Post tips and tricks.


  • Please log in to reply
8 replies to this topic

#1 Legendary Taunt

Legendary Taunt

    Super Advanced Member

  • Normal Members
  • PipPipPipPip
  • 124 posts
  • Gender:Male
  • Location:Austin
  • Interests:My kid.
    Music, Movies, and people.
    And my cat. He's an asshole at times.

Posted 28 August 2015 - 03:00

Anyone got any tips on creating sounds with renoise?  Starting to use the program again but this time I want to do things differently.  Minus using the onboard effects, I actually want to create sounds withing the program with waveforms.  

My sound design skills are wank.  Please post some tips and tricks on the subject. 

I mainly want to create bass sounds as well as pads and some sound effects.  I can do standard stuff like subs, kicks, wooshes and a reeCe bass, but nothing more than that.  Would be great if anyone can point to an .xrnx with some examples for study. 

Thanks.



#2 emre_k

emre_k

    Big Daddy Member

  • Normal Members
  • PipPipPipPipPipPipPip
  • 432 posts

Posted 28 August 2015 - 12:34

Hi. I have a lot of sound design tutorial kind of posts on my blog. They all use Renoise and mostly CDP tool (and lately Redux):

 

http://vorpalsound.c...y/sound-design/

 

Hope this helps.


  • Djeroek, kytdkut and Redman like this

#3 TheBellows

TheBellows

    Guruh Motha Fakka is Levitating and Knows Everything About Renoise Member

  • Normal Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2430 posts
  • Gender:Male
  • Location:Oslo, Norway
  • Interests:Jepp

Posted 28 August 2015 - 14:33

Anyone got any tips on creating sounds with renoise?  Starting to use the program again but this time I want to do things differently.  Minus using the onboard effects, I actually want to create sounds withing the program with waveforms.  

My sound design skills are wank.  Please post some tips and tricks on the subject. 

I mainly want to create bass sounds as well as pads and some sound effects.  I can do standard stuff like subs, kicks, wooshes and a reeCe bass, but nothing more than that.  Would be great if anyone can point to an .xrnx with some examples for study. 

Thanks.

In the download section you'll find many already made instruments and such. Find some you like and study them to see how they work. 

There are so many ways to design sounds, it's not really an easy way to learn it without experimentation and looking at how other people do it. 

 

You could for instance try starting with a simple single cycle sample, put some distortion on it and make a filter sweep with a LP or LS filter, it's good for experimentation and could result in a nice bass sound. By moving the filter cutoff with an LFO you could get some nice wobbles.  :)


Edited by TheBellows, 28 August 2015 - 14:36.

 

Join the Mutant Breaks #10 competition: http://forum.renoise.com/index.php/topic/50588-mutant-breaks-10/

 

Deadline: Sunday, December 10th, 2017.   :badteethslayer: 


#4 danoise

danoise

    Probably More God or Borg Than Human Member

  • Renoise Team
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 6473 posts
  • Gender:Male
  • Location:Berlin
  • Interests:wildlife + urban trekking

Posted 28 August 2015 - 16:31

Hi. I have a lot of sound design tutorial kind of posts on my blog. 

 

+1 Highly recommended  


  • emre_k likes this

Tracking with Stuff. API wishlist | Soundcloud


#5 Legendary Taunt

Legendary Taunt

    Super Advanced Member

  • Normal Members
  • PipPipPipPip
  • 124 posts
  • Gender:Male
  • Location:Austin
  • Interests:My kid.
    Music, Movies, and people.
    And my cat. He's an asshole at times.

Posted 28 August 2015 - 20:51

Hi. I have a lot of sound design tutorial kind of posts on my blog. They all use Renoise and mostly CDP tool (and lately Redux):

 

http://vorpalsound.c...y/sound-design/

 

Hope this helps.

 

 

Thanks. Still have to install the CDP tool. 

I've seen that a lot of your Redux work doesn't translate that well over to Renoise.  Going to make a seperate thread about that.  Nice work however. 



#6 MurderatØr

MurderatØr

    Big Masta Member

  • Banned
  • PipPipPipPipPipPipPipPipPip
  • 528 posts
  • Gender:Male
  • Location:UK
  • Interests:Let's not MENTION ZE WAR! You MUST like Renoise, Ve hev vayz of making you comply. o/

Posted 29 August 2015 - 00:04

Not sure l get what you're asking, but here's my suggestion:

 

-- Select area of existing waveform, copy, paste, paste, paste all over the sample waveform. Change volume of selected parts to create bespoke "delay" effects.

 

-- Paste a reversed part in front of its original, smooth any glitches where both sections meet. Then select all, and paste it in front of the original. Smooth glitches again. Then select all, append to original again etc. Then add an ADSR envelope over the lot.

 

- Play 2 different samples together in tracker view then render, and use the render as a new hybrid sample. Clean it up, add a new ADSR, etc. etc.

 

-- There's also other weird things you can do, just play around. It's nice doing stuff like this when you have time.


My impact on the industry (one day): https://youtu.be/pTifdoKXoxM?t=1

#7 norasu

norasu

    New Member

  • Normal Members
  • Pip
  • 6 posts

Posted 21 October 2016 - 09:06

Yeah man I honestly would just tell you to shut off the "I can't do this/my skills are wank" voice in your head and keep experimenting. All the coolest sounds I've made I made from scratch, not by learning from presets.

I'll throw you a bone though, use the signal follower on a drum group/track and send the input into hydra, then send hyrdras various "heads" into the multitap delay. Or try this with a synth, using the same modulation source on multiple parameters makes the sound more "cohesive" in my opinion, if that's what you're going for.



#8 can0

can0

    Member

  • Normal Members
  • PipPip
  • 14 posts

Posted 21 October 2016 - 19:38

One thing I like to do is watch sound design videos on Youtubes in * a different tool *, and then attempt to make something similar in the tool I am learning. Today I watched a video of someone making a bass in Sylenth, and then made something similar, but with my own flavor in Renoise. It helps me identify the weaknesses I have, and where they are tool related, and what I missed in the sound design. Experimentation is really key though...

 

Also, for just getting the basics of the Instrument designer, danoise has written some nice articles in the Renoise blog: http://www.renoise.c...-electric-piano



#9 TechnicallyYes

TechnicallyYes

    Member

  • Normal Members
  • PipPip
  • 26 posts

Posted 08 November 2017 - 01:59

Hi. I have a lot of sound design tutorial kind of posts on my blog. They all use Renoise and mostly CDP tool (and lately Redux):
http://vorpalsound.c...y/sound-design/

Hope this helps.


I wish your tutorials were videos man!