When i tried to edit a volume envelope in Redux, and as the draw behavior continued to drive me crazy, i compared it to the behavior in Renoise. i know i'm a bit behind on Renoise at v 2.8, but the behavior looks logical in Renoise and NOT logical in Redux. It's totally different. In Renoise, everything makes sense. Unless i zoom in to a very close level, there's no snap with snap turned off. In Redux, it refuses to let me make points closer together than 24 segments/time intervals. Zoom, length, snap... none of these settings impacts the drawing snap. If i manage to select a point and change its time with the time control, it can be moved to other positions in time, but as soon as i select or drag with the draw tool, that point is relocated to this rigid 24th interval snapping.
What am i not understanding? Is this a bug? It really feels like a bug. i DID search the forum and found nothing relevant. Sorry if this is posted somewhere.
PS: what metric is the envelope using? Milliseconds or beat divisions? Samples?
i'm using Redux Demo v1.0.1 in Logic 9.1.8 (32-bit), on Snow Leopard.
Edited by dysamoria, 07 November 2015 - 17:20.