Hi all, does renoise support multitrack audio recording?
Multitrack Audio RecordingMultitrack audio recording
Posted 09 January 2016 - 20:44
Posted 09 January 2016 - 21:34
i don't think so, only recording in sample editor, no?
Test system: macOS 10.13.4, HFS+. Firewire Audio, i7 4770, 8GB Ram, GTX1050 2GB, 48kHz
GUI Automation Recorder | Native DSP Context Menu | Tuned Shortcuts | Unified Value Shift And Transpose | Jump To From Send Modified (Docs) | Quick Template | Nisanmol's Groove Tool Fixed | Themes
Posted 10 January 2016 - 00:40
It will do this as part of the song rendering. Each track with a line input device will be rendered to disk when real time recording is selected.
- ballacr75 and marbangens like this
sounds but not music
Posted 10 January 2016 - 10:20
Posted 26 March 2018 - 21:01
Recording with rendering in real-time and also select save each track to separate files, then import the recorded audio files as samples. Put the trigger where you started recording and enable Autoseek in Sample Properties so that you can start playback anywhere after the trigger note in you song and be able to hear the recorded audio, we need lua script for this
- oneunkind likes this