lot of waveform just load and play
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Posted 14 August 2016 - 22:35
Only usable as single cycle waves .
Forget about wavetables (high res .index scanning ) in renoise .
Using the stepper ( as index ) won't get you there if you want to merge them into one table
Only 10 samples can be played at once ...not enough
Edited by gentleclockdivider, 14 August 2016 - 22:44.
THERE IS NO RELIGION SUPERIOR TO THE TRUTH
THERE IS NO TRUTH SUPERIOR TO THE ONE I CHOOSE
C'EST MIEUX D'ETRE BELLE ET REBELLE
QUE MOCHE ET REMOCHE
Posted 10 April 2017 - 21:36
Posted 10 April 2017 - 21:55
I use free vsts like zynaddsubfx, tyrell, tal noisemaker, such stuff. Then sample some notes and loop single cycles, sometimes more than a single one if the variation they have is nice.
Then you have the modulation section with a single filter per voice, but don't forget there's lots of space in the instrument effects section where you can pile up more filters and other effects with crazy serial/parallel routings using sends. You can create real hightech instruments this way.
Posted 11 April 2017 - 00:03
I would say though, beware of the adventure kid single cycle waveforms dodgy tuning.
Tuning up the instruments made in renoise with AKWFs properly using Gtune is all good though
Edited by Garrett Wang, 11 April 2017 - 00:07.
Posted 11 April 2017 - 12:52
they all are 600 samples long for one cycle at 44100 samples/second. With this info you can calculate the "perfect" tuning. Well it actually isn't 100% perfect because renoise doesn't allow fractional cents tuning, or at least not display it, but anyways
I calculated it a bit with code from a tool I'm working on, and you just need to transpose them all each:
- up 10 semitones and
- down 2 or 3 (renoise-)cents
in the sample properties to get a reasonable good tuning for them. They all are the same length, so this tuning should apply to all of them.