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Phrase offset multiplier in keymap mode

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#1 artfwo

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Posted 16 December 2016 - 14:16

The idea is dead simple and is illustrated by the attached screenshot. Currently, when a phrase is played in keymap mode, there's no way to change line offset.

 

Adding an offset multiplier, on the other hand, has a lot of awesome uses, e.g. you can divide a phrase more precisely when cutting it with an external controller, redividing it when playing live, etc. etc.

 

Hopefully this is not hard to implement :)

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#2 danoise

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Posted 16 December 2016 - 14:51

You mean, so that with a multiplier of 4 it will play lines 0,4,8,12..etc, instead of 0,1,2,3 ? 

 

I like that idea. As you often have limited space in keymap mode, it makes a lot of sense. 


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#3 artfwo

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Posted 16 December 2016 - 17:09

You mean, so that with a multiplier of 4 it will play lines 0,4,8,12..etc, instead of 0,1,2,3 ? 

 

I like that idea. As you often have limited space in keymap mode, it makes a lot of sense. 

Exactly :)







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