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Renoise update?Whats going on?


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#101 Bungle

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Posted 30 April 2017 - 06:56

I just bought Redux to do some kind of 'donation' - makes me feel good.
I don't use other DAW's then Renoise and intend to use the plugin within Renoise.

 

About a year ago, I asked back my money because I read the features of Redux would all be included in Renoise 3.x

Well, I dont care anymore and spend my hard earned cash on a warm fuzzy feeling.

Just wanted to post that here.

 

Oh and I played the Renoise Redux Teaser clip in loop, just to hear the awesome track behind it:

 

 

Does posting that you bought it make you feel warm and fuzzy too ?


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Meh

#102 TheBellows

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Posted 30 April 2017 - 08:06

Oh my, now i feel bad for rolling on the floor laughing at a blind kid.


 

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#103 DJ TerraByte

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Posted 30 April 2017 - 09:38

Does posting that you bought it make you feel warm and fuzzy too ?


Yes, as I'm a HUGE fan of Renoise; it changed my life.
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Not only hear the sound, you must see it!

#104 00.1

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Posted 02 May 2017 - 05:35

@ TheBellows

 

Don't feel bad, all it takes is a little bit of incongruity for humor to occur.

 

God bless that kid, the news station, the guy or girl who edited it, all the way down the pipeline of youtube.

 


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#105 DJ TerraByte

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Posted 03 October 2017 - 17:52

Update spotted NOW in the backstage area, 3 times hurray for Taktik!


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Not only hear the sound, you must see it!

#106 sokoban

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Posted 03 October 2017 - 18:28

Shame on me, I searched the backstage link for more than 2 minutes before to remember where it was  :lol:


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#107 archovoid

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Posted 08 November 2017 - 13:40

I use a multitude of daws, -at the same time-,  routing one to the other, for my productions. My ears are picky for each process,... 

I also have a fair amount of producing and audio engineering experience and formal qualifications. (conservatively 37-14=23 years of recording tunes of which 37-17.5=19.5 are through computers).

I am saying this because :

 

a _  I'm a pretty informed demographic that uses renoise very seriously,

b _  I already use renoise in my studio a lot and would love to use it further and deeper.

c _  I tried to go over most previous posts but at some point i was like ok this is pretty much uninformed and someone should say something and couldn't keep on reading.

 

[so excuse me if i'm repeating anything previously mentioned.]

 

In semi-artistic terms, renoise is very TRUTHFULL in its essence.

As a tracker it deals with info as info and  tick as tick. it also allows you to VERY VERY ACURATELY define that info, and it reproduces it with a pretty outstanding CLOCK (for software)

 

Also, wtf, music when i hear it does not travel from left to right  biggrin.png

 

Not to mention that  the info modulation when typed is more than decent...

 

SO....

 

Assuming that music is PARTLY definition of TIME, DYNAMICS and REPETITION, Renoise is an amazing tool!!!!!

 

Nevertheless, by PARTLY i mean PARTLY and to be honest i am ok with that.

 

Renoise's analyzer paradigm might be exquisite for a native analyzer, but it is certainly inferior to specific multianalyzers out there. and that is a good thing because that's not its point (to be the best multi analyzer) !

Renoise's envelopes are tight but not the tightest and not the most user friendly in terms of inputing accuracy. 

Renoise might have decent summing but it does not have amazing summing, nor of course horrible summing)

 

SO....

 

bout 7 years ago i realized it is impossible to work with 1 DAW because X does this better and Y does that better and i had had enough compromising and disrupting my workflow to go from one to the next.

 

i use X daw for the main programming, Y daw for the editing, Z daw for the summing, XYZ daw for recording and monitoring....as much as possible this is real time with routing...

 

EVERYTIME I WANT TO HAVE RENOISE DOING MORE! - BUT IT CANT AND IT BUGS ME CAUSE OTHER DAWS DO...

 

SO I'VE ALSO BEEN FUMING FOR AN UPDATE TOO!

 

I suppose we would each love to see that next update suiting us...

 

so here is what i would need from renoise's next update for my circumstance.

 

.Proper through-track audio infrastructure and routing/ proper 4channel sidechains

.Rewire Master

.User friendly Swing settings per pattern per track

.Midi vsts

.ablity to see structure from left to right or XML structure somehow or ideally to get in-touch with the other rewires[:)] and figure out how to communicate the fking project markers from one DAW to the next....

.a DEEP sample editor in terms of actions  (like x40)

and now that i think about it i would pay an extra 20 easily to have renoise and redux in the same package so that i can pick and choose the tracker phrase paradigm however i want...

 

In general i think there are beautiful ideas in renoise that i use every day,

but it needs to open up so that it can coexist realtime.

 

ok it's a tracker and we all proud of that, but it don't need to be an isolated tracker DAW, 

 

Speaking of my use, it could be the center of my studio, but it is not because of details, and i'd love it to be...

 

be well all,

 

it's my day off so i'm a bit loose  forum-ing [:)]

 

be well all,

 

 

 

 

 

 


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#108 ffx

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Posted 08 November 2017 - 14:44

I wish Redux was expanded to host VSTi and also support various kind of MIDI, so it was a real replacement to have Renoise inside another DAW. As mentioned here, this could be the base for Redux then.


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#109 gentleclockdivider

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Posted 08 November 2017 - 19:20

I use a multitude of daws, -at the same time-,  routing one to the other, for my productions. My ears are picky for each process,... 

I also have a fair amount of producing and audio engineering experience and formal qualifications. (conservatively 37-14=23 years of recording tunes of which 37-17.5=19.5 are through computers).

I am saying this because :

 

a _  I'm a pretty informed demographic that uses renoise very seriously,

b _  I already use renoise in my studio a lot and would love to use it further and deeper.

c _  I tried to go over most previous posts but at some point i was like ok this is pretty much uninformed and someone should say something and couldn't keep on reading.

 

[so excuse me if i'm repeating anything previously mentioned.]

 

In semi-artistic terms, renoise is very TRUTHFULL in its essence.

As a tracker it deals with info as info and  tick as tick. it also allows you to VERY VERY ACURATELY define that info, and it reproduces it with a pretty outstanding CLOCK (for software)

 

Also, wtf, music when i hear it does not travel from left to right  biggrin.png

 

Not to mention that  the info modulation when typed is more than decent...

 

SO....

 

Assuming that music is PARTLY definition of TIME, DYNAMICS and REPETITION, Renoise is an amazing tool!!!!!

 

Nevertheless, by PARTLY i mean PARTLY and to be honest i am ok with that.

 

Renoise's analyzer paradigm might be exquisite for a native analyzer, but it is certainly inferior to specific multianalyzers out there. and that is a good thing because that's not its point (to be the best multi analyzer) !

Renoise's envelopes are tight but not the tightest and not the most user friendly in terms of inputing accuracy. 

Renoise might have decent summing but it does not have amazing summing, nor of course horrible summing)

 

SO....

 

bout 7 years ago i realized it is impossible to work with 1 DAW because X does this better and Y does that better and i had had enough compromising and disrupting my workflow to go from one to the next.

 

i use X daw for the main programming, Y daw for the editing, Z daw for the summing, XYZ daw for recording and monitoring....as much as possible this is real time with routing...

 

EVERYTIME I WANT TO HAVE RENOISE DOING MORE! - BUT IT CANT AND IT BUGS ME CAUSE OTHER DAWS DO...

 

SO I'VE ALSO BEEN FUMING FOR AN UPDATE TOO!

 

I suppose we would each love to see that next update suiting us...

 

so here is what i would need from renoise's next update for my circumstance.

 

.Proper through-track audio infrastructure and routing/ proper 4channel sidechains

.Rewire Master

.User friendly Swing settings per pattern per track

.Midi vsts

.ablity to see structure from left to right or XML structure somehow or ideally to get in-touch with the other rewires[:)] and figure out how to communicate the fking project markers from one DAW to the next....

.a DEEP sample editor in terms of actions  (like x40)

and now that i think about it i would pay an extra 20 easily to have renoise and redux in the same package so that i can pick and choose the tracker phrase paradigm however i want...

 

In general i think there are beautiful ideas in renoise that i use every day,

but it needs to open up so that it can coexist realtime.

 

ok it's a tracker and we all proud of that, but it don't need to be an isolated tracker DAW, 

 

Speaking of my use, it could be the center of my studio, but it is not because of details, and i'd love it to be...

 

be well all,

 

it's my day off so i'm a bit loose  forum-ing [:)]

 

be well all,

-midi vst's are there since 3.0

-Rewire host , same 


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#110 Garrett Wang

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Posted 09 November 2017 - 02:59


.a DEEP sample editor in terms of actions  (like x40)

 

Personally I think the sample editor in renoise is one of the best sample editors out there. What actions would you add to it?


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#111 El°HYM

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Posted 09 November 2017 - 09:14

Personally I think the sample editor in renoise is one of the best sample editors out there. What actions would you add to it?

 

Auto #wow&flutter - Wobble #sample



#112 Djeroek

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Posted 09 November 2017 - 12:25

Auto #wow&flutter - Wobble #sample

Can you elaborate what you mean with this? If you mean some kind of pitch wobble, you know you can for example render in track dsp fx/vst through the fx button in the sample editor?


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#113 LOLFAIL

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Posted 09 November 2017 - 13:51

so! is renoise complete yet?  :rolleyes:


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#114 TheBellows

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Posted 09 November 2017 - 16:55

Personally I think the sample editor in renoise is one of the best sample editors out there. What actions would you add to it?

I think it misses editable volume, pan and pitch curves/automators for making destructive changes to the sample. It could be solved by adding one curve/line in the middle, which you can automate just like in the automation editor, and when you have made the curve look the way you want you just push any of the pitch/pan/vol buttons to apply the automation. 

 

I'd also like a shrink/stretch feature, just place the marker anywhere and drag it to change the pitch to fit, either as a part of the selection or the whole sample if nothing is selected. Overwrite mode, expand mode and squeeze mode would be very useful.

 

I also want logarithmic/exponential fade in and out, though that would be possible with the first suggestion.

 

 

Another thing i very much would like to be improved in Renoise is the automation editor, or any automation curve really, like in the custom LFO and such. I want it to behave like vector points, that would make it ten times easier to make the curves the way you want them.  :)


Edited by TheBellows, 09 November 2017 - 19:32.

 

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#115 El°HYM

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Posted 09 November 2017 - 17:34

Can you elaborate what you mean with this? If you mean some kind of pitch wobble, you know you can for example render in track dsp fx/vst through the fx button in the sample editor?

 

Yea...like a 0.001% wow&flatter with a new knob called the '1200er' & a new wobble fx called either 'vhs' or 'betamax'...

 

yo yepp i am pretty happy with renoise as it is, even the older versions sometimes working better for me,

depending on what kind of weapon me needs...with that said: laughing is good for you, too  :drummer:


Edited by El°HYM, 09 November 2017 - 17:35.


#116 archovoid

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Posted 10 November 2017 - 00:03

damn :)  happy me now :D


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#117 El°HYM

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Posted 10 November 2017 - 13:13

Renoise should Be renamed into:

 

Rejoice (the final version)

 

:yeah:  :drummer:  :guitar:  :panic:  :walkman:



#118 sokoban

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Posted 10 November 2017 - 18:51

Or else, Renoise v3.2 should be renamed into :

 

ReReNoise  :rolleyes:


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#119 dblue

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Posted 10 November 2017 - 19:27

I think it misses editable volume, pan and pitch curves/automators for making destructive changes to the sample.


While dedicated quick editors for this could be handy, you can of course just set up the desired modulations in the sampler itself and then simply render the resulting C-4 note to a new sample.

A little more work, but a lot more power.

 

I also want logarithmic/exponential fade in and out


Logarithmic fade in/out is already possible, there simply aren't icons for it on the sample editor toolbar.

See: Waveform context menu > Process
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#120 TheBellows

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Posted 10 November 2017 - 20:16

While dedicated quick editors for this could be handy, you can of course just set up the desired modulations in the sampler itself and then simply render the resulting C-4 note to a new sample.

A little more work, but a lot more power.

 

I would of course not swap them out for modulations or anything, that would just be silly. The suggestion is about which features could be nice in the sample editor. I could also automate a gainer in the pattern editor and render to sample or whatever, but that would be a lot less powerful that watching the sample waveform itself and where to put the automation points right on top of it. Of course it would also need a prehear option, so you can render when you're happy with the result. 
 

Logarithmic fade in/out is already possible, there simply aren't icons for it on the sample editor toolbar.

See: Waveform context menu > Process

I had forgotten they were there. Wouldn't it make sense to have these swapped out with the linear ones that has icons in the editor? A little drop down menu like the macro curves could be an idea perhaps?


Edited by TheBellows, 10 November 2017 - 20:27.

 

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#121 danoise

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Posted 10 November 2017 - 21:58

but that would be a lot less powerful that watching the sample waveform itself and where to put the automation points right on top of it. 

 

I would go the other way around and put the waveform behind the modulation.

For it to make sense, a special timing model would be required, "modulation speed synchronized to sample playback speed" - that in itself would be awesome to have  :)


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#122 gentleclockdivider

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Posted 10 November 2017 - 23:40

What would be really nice is a roland rompler style routing, as found in all their romplers .from thejd 990 --to the jv 2080-xv-Integra 

It's a verry simple principle where 2 signal paths ( in renoise case instrument lane )  are combined , merged ...sometimes adding a router or a ring mod in between.

 

Also , as mentioned before .the filter stage should be before the amp stage ...and not as it is right now .( amp--->filter )

The filter drive messes with the amplitude curve 


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#123 Garrett Wang

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Posted 11 November 2017 - 05:20

@TheBellows :

 

Overwrite? For recording live instruments in multiple takes, then choosing the take you are happy with in the sample editor?

 

+1 for the idea of using tangent handles, for the inclusion of smooth, variable bezier curves in automations.

 

Having the choice of points, linear, smooth /  normal , logarithmic or exponential curves in automation envelopes and sampler modulation envelopes would be cool, but tangent handle style vectors would be amazing. Although, I wonder how the bezier curve vectors would be created once they are done. They may just require hundreds of points. You wouldn't necessarily want all those points visible once the vector is made (between two points).

 

 

AnimationBrokenFree.png

 

Curve in current sample modulation envelope and pattern automation lanes has normal / smooth curve, linear and points with an extra option to do exponential and sine but not between two points, that is to say, it will create a sine or exponential curve in a highlighted area of the envelope / automation lane (with maximum number of points).

 

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

An automatable horizontal (time-based) envelope scaler? like on TB303, envmod.

Sample modulation already has vertical envelope scaler, 'input' (amplitude-based).

 

A granular timestretch and pitch shifter...ticks, lines, beats...semitones, cents.

(rubberband timestretch with markers + pitch shift the grains / granules)

 

Just like the sample offset command over whole pattern trick for slowing down and stretching out vocal samples but with higher resolution.


Edited by Garrett Wang, 11 November 2017 - 06:43.


#124 TheBellows

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Posted 11 November 2017 - 12:13



I would go the other way around and put the waveform behind the modulation.

For it to make sense, a special timing model would be required, "modulation speed synchronized to sample playback speed" - that in itself would be awesome to have  :)

I'm not shure how useful that would be and it certainly woldn't make the operations i was talking about any easier. The question above was about the sample editor and that has nothing to do with modulations and won't affect how it works at all.

 

I just want to see the waveform in it's original form and be able to put a curve on top of it, then apply it to either vol, pan or pitch.

Something like this: 

OF3r9OL.jpg

 

 

@Garrett Wang

I was talking about modes of the sample stretch feature i suggested. If you can drag a marker in the sample editor to change its pitch, it would have to either write over the sample data next to it, squeeze it so pitch decreases on the opposite side or change the length of the sample so the stretched part can fit into the sample without altering any of the sample data that is not being stretched. 

Maybe a little less ugly version of this: 

eqFNOOb.jpg

 

You should also be able to shrink the selected part of the sample by dragging the arrows inwards, i think Normal would then pitch up the selected part and remove the silence that would otherwise be generated between, then the squeeze mode would stretch the non selected area to fit with the shrinkage of the selected part without changing the lenght of the whole sample and overwrite would shrink the selected part on top of the original sample instead of generating silence gap (also not changing the length of the sample).


Edited by TheBellows, 11 November 2017 - 19:22.

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#125 Garrett Wang

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Posted 12 November 2017 - 04:27

Cool idea, squeezing and expanding parts of the sample for pitch change within the sample itself. I imagine it sounding similar to a mellotron or the DIY walkman synths:

 

 

As for the main waveform part of the sampler, an automatable and pattern effect controlled 'play loop offset'. Like Achenar detailed in his video. Move looped region backward, forwards. Move loop points separately or sychronously away from / towards each other.

 

Not much use for long loops, but awesome sounding when used with short loops like single cycle waveforms...scanning a loop the length of one waveform over a long vsti or hardware synth note which was sampled with lots of modulation already inside it. (filter sweeps, resonance or whatevr).

 

Pretty much the same as this pattern effect command from LittleGameParkTracker:

 

LPOF aaaa

LooP OFset: Shift both the loop start & loop end values aaaa digits

 

( By digits it means samples)

  • LPOF 0001 adds one to both values, LFOF FFFF removes one (so values > 0x800 moves the loop backward)
  • reset everytime you start a new note (same as volume, pitch)
  • LPOF is absolute
  • you can't trigger a note with the LPOF, it has to be executed after a sample is playing
  • every time you trigger a sample LPOF is set back to the instrument parameters

Edited by Garrett Wang, 12 November 2017 - 04:47.