Hi Joule, Thanks!!
From what I see, it seems that any element can be replaced with this method, I suppose. I would need to find some example of a tool that would hold the slider with another image/images. It looks like the slider is made up of 3 elements, the slider button to drag, the image of the background bar and the image of the bar that increases or decreases. I think if I could change the images the rest could do it.
The tool is this:
mode = "normal" mode = "inverse"
The change would be as follows (view right of image): the fourth slider called "D" that visually the black bar is blue, and the blue bar is black (just upside down), leaving the rest as it is. This would be possible? (note: this tool use background bitmaps; the values "FF, EF ... 0F, .." should appear upside down on the "D" slider on the right of the image, "FF" below and ".." above).
The problem I see is that it will break Renoise's skin theme. I'm interested in continuing the theme (colors, contrast...) of Renoise, because the rest of the sliders are original. I'm afraid with this method, I would have to change all the sliders to look like the same tool. It's kind of complicated for me to do all this.
I think I would have no problem with math but yes with the visual GUI.
Anyway, it would be great if the API allowed all sliders to be used upside down, simply using negative values (or something, adding the property, "inverse") and not using overlapping skins. When I started with the sliders, I thought this was possible, following the logic.
On the other hand, Renoise has a horizontal Panning slider, whose level is filled to left or right. Is it possible to get that effect with a slider from the API? I mean the visual aspect of the blue bar of my tool when dragging the slider.
Edited by Raul (ulneiz), 20 October 2017 - 19:36.