So I got myself an Octatrack recently, and I've noticed that when I save something from Renoise in the waveform editor, it automatically saves it as a 32 bit wav, regardless of if you adjust the sample format to be a different bit depth. This is a big issue since the Octatrack only takes 16 and 24 bit samples. So as a work around, I tried using file>render song to disk >save selection from pattern. And that does in fact work, but A: It's not very precise for things that aren't loops, and B: Even for things that are loops, if it's not a perfect number of beats in length, you can't measure it very precisely in the waveform editor, because there is no option to have the time rulers on the top and bottom of the waveform display in lines. Only beats, samples, minutes, and its length split into points of reference for the 0Sxx command. And to get around that, the best option available is to literally multiply the current LPB with the number of beats your waveform rule has measured. And only then can you precisely save the sample.
This really makes saving something to reuse it elsewhere a much bigger pain than I feel it should be. I know this seems like a bit of a niche issue, but I can't imagine the Octatrack is the only place where this can be a problem. It'd be really nice if we could just choose how we want to save a sample from the waveform editor instead of going through that much trouble. On top of that, it seems like we could use more measurements for waveform length. Because even ignoring the issue with measuring in beats and not lines, I can also imagine some scenarios where it would be very annoying to deal with minutes rather than seconds, or seconds rather than milliseconds.
Edited by Pattern Kid, 11 November 2017 - 23:07.