WIth all due respect , but why do you bring up this ridiculous MS paint comparison ?
What's your point ....
Truth is , because it's freeware , a lot of kids and aspiring 3D artist are using it , so a lot more crap is posted ..that goes for every program that is freely downloadable .
If you haven't used blender or any other 3d programs in depth ( like you said ) , then your opinion is based on you tube tutorials instead of real life experience .
The material editor is a complete node based compositing environment and deep as hell .
Blender is pita to learn , it took me almost 6 months to get were I felt comfortable like IN 3d max , but once you knew the hotkeys and zooming/panning /edit cursor placement ..KABOOM
I stopped doing 3d now , occasionnal sculpting in blender ..forgot most of the shortcuts .
I love sculptris ( freeware now bought up by pixologic ..still freeware I think ) , but I prefer blender to sculpt .
It's al about smoothing and creasing the edges and use the dyntopo in a smart way , don't use a gazillion verteces whe it's not necessary .
Anyway,;blender foundation is aware of the steep learning curve and they will introduce basic versions of blender , for just sculpting /modelling /compositing etc..iow a simpler User interface .
Edited by gentleclockdivider, 12 April 2018 - 19:26.