my #1 c64 specific is ultimate wizard (may not translate, most of our fun prob was from the level editor which was unusual. good time sink on making levels, good pick up and play on platforming them. make your friends play your levels! maybe now is more like... make your kids make you play their levels! jeez, they prob volunteer to take out the trash or something... xD)
impossible mission (good when u get into it)
Ultima VI (good, more of an all nighter not a fun diversion for a few min)
Ultima IV (")
zork 1-3 (we did these on c64 and what they called pcjr. withOUT keyboard prob is no good, but worth playing it on whatever else. was a rly good game. good candidate for best early 80s game even with no graphics. fr.)
bruce lee (prob seems asinine now, i don't really know. was incredibly popular then and i remember it being fun back in the day. and at least highlights how non-revolutionary some later 'revolutionary' games rly were)
tbh alot of what made some of the games amazing depended on being able to pull the time and then pondering them later when you couldn't play, in retrospect. i think?
extra nostalgia explosion: is alot, nvm!
edit: yeah, need a keyboard for zork... was on c64, though
other edit: i forgot lode runner, guy up there ^ didn't.
Edited by oneunkind, 09 February 2018 - 00:16.