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What Would You Like To See In A Renoise 3.0? Rate Topic: ***** 2 Votes

#1 User is offline   B-complex 

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Posted 31 January 2012 - 12:50 PM

Just interested what would you guys like to see in new "full" version of renoise

personally I would like a reworked instruments xrni2 maybe , with different layout for instrument/samples
individual envelopes and global effects/envelopes that would apply to all samples (like global pitch shift or volume control)
new features for slicing - together with automatic slicing by transients, it would be nice to have an option to put markers
for every x-beat , (1beat 2beat 0.5 beat) or probably x-LPB for better integration - really good thing for slicing big takes of guitar, vocal etc (then just destructively render to slices)

adjustable size and freedom of renoise blocks (like track scopes pattern editor and automation) - this combined with dual screen support
so you could have a mixer sliders instead of trackscopes or track dsp!

rack for track - some sort of visualising plugins inserted in dsp chain that would be vertical instead of horizontal where you could scroll
up and down and tweak parameters straight on the Gui of plugins ( this could be shown hidden for every track )- and with dual screen support maybe you
could use a second monitor for tweaking parameters of plugins without need of switching tracks and keeping the global view

improved signal routing
block loop combined with automation zoom in/out

zoomable patterns for better micro / bigscale managment of note data
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#2 User is offline   robotrobot 

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Posted 31 January 2012 - 01:43 PM

i would like to see amen and apache make a brave and bold return.
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#3 User is offline   teis 

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Posted 31 January 2012 - 01:45 PM

better signal routing. or more, real signal routing for/from vst and native plugins.
maybe zoomable pattern sequence matrix.

is there a managment of micro note data?


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#4 User is offline   KMaki 

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Posted 31 January 2012 - 01:57 PM

Audio tracks. Now THAT would be a full version release! :yeah: :panic:
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#5 User is offline   Djeroek 

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Posted 31 January 2012 - 02:06 PM

better everything.
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#6 User is offline   D-tracker 

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Posted 31 January 2012 - 02:14 PM

I have three suggestions for improvements in Renoise 3.0.
1. Audio tracks
2. Audio tracks
3. Audio tracks

:walkman:
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#7 User is offline   Kabelfoster 

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Posted 31 January 2012 - 02:28 PM

+1 for audio tracks. And i would love to see some Ableton type time stretching. Including automatic "warp".

Edit: And a native arpeggiator. If i´m not missing anything.

This post has been edited by Kabelfoster: 31 January 2012 - 02:33 PM

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#8 User is offline   Dr. Drips 

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Posted 31 January 2012 - 02:36 PM

did anyone say audio tracks already?
and personally some playlist something for live use.
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#9 User is offline   noisemaker 

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Posted 31 January 2012 - 03:08 PM

+1 for Audiotrack!

Separate/different length per track! Free length would be the best but a divisible length would also be ok.
I guess for a new major release that should be a good point!

If you didn't get it in, just send me the source-code, i'll show you. :rolleyes:

This post has been edited by noisemaker: 31 January 2012 - 03:09 PM

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#10 User is offline   td6d 

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Posted 31 January 2012 - 03:23 PM

Envelopes for instruments.
Modular Synth section *drool*
Audio Tracks (I guess :lol:)

This post has been edited by td6d: 31 January 2012 - 03:23 PM

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#11 User is offline   noisemaker 

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Posted 31 January 2012 - 03:25 PM

Yes, elastique timestretch for the audiotracks!

+1 for the native arpeggiator.

This post has been edited by noisemaker: 31 January 2012 - 03:25 PM

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#12 User is offline   Djeroek 

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Posted 31 January 2012 - 03:40 PM

wtf is audiotrack, how does it differ from the autoseek we have now? Vertical sample along side pattern editor note event tracks? Just a visual waveform? Or simply that the audiotracks aren't kept in ram memory, but streamed from disk?
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#13 User is offline   Kabelfoster 

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Posted 31 January 2012 - 03:50 PM

View PostJonas, on 31 January 2012 - 03:40 PM, said:

wtf is audiotrack, how does it differ from the autoseek we have now? Vertical sample along side pattern editor note event tracks? Just a visual waveform? Or simply that the audiotracks aren't kept in ram memory, but streamed from disk?


Well, i believe there are a number of suggestions for how this would work, but the general idea is to have audiotracks visible and editable. Either running along with the tracks vertical or some kind of horizontal solution. Renoise isn´t great for recording and editing audiofiles compared to most DAWs. I use Reaper or Ableton in Rewire with Renoise to amend the problem, but it´s not ideal.
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Posted 31 January 2012 - 03:53 PM

multitrack recording

#15 User is offline   joule 

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Posted 31 January 2012 - 03:53 PM

What I'd like for Renoise 3:

* More view modes for tracks (including audio tracks / waveform view mode)

* Zoomable pattern editor doubling as a better arranger. Conventional workflow of multi-track editing taken into account (layering automation on "clips" for example)

* A better mixer view with customizable controls instead of just sliders.

* More detachability

* More GUI integration for tools (allowing custom buttons at places, dockability)

* Better sample editor including "note align" that I suggested earlier and non-destructive point timestretching. Possibly pitch shifting.

* Pitch-follower meta device and pitch shifter device, for native tune correction ;)

Oh.. and doofer device of course. That's what I hope for in the next release.

This post has been edited by joule: 31 January 2012 - 03:55 PM

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#16 User is offline   Kabelfoster 

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Posted 31 January 2012 - 04:05 PM

View Postjoule, on 31 January 2012 - 03:53 PM, said:


* Zoomable pattern editor doubling as a better arranger. Conventional workflow of multi-track editing taken into account (layering automation on "clips" for example)



With this, do you mean that you´d be able to change resolutions on the fly, so you´re not "locked in" as you are with LPB?
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#17 User is offline   vincentvc 

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Posted 31 January 2012 - 04:28 PM

a new splash screen
bla
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#18 User is offline   Achenar 

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Posted 31 January 2012 - 04:53 PM

Automation for sample loop points!
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#19 User is offline   Sam 

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Posted 31 January 2012 - 04:58 PM

+1 for VERTICAL audio tracks. I do not expect a complete change in how a tracker works. I'd just like to see the waves sometimes, for obvious reasons. They could be superimposed, translucently, on the tracks in the main track editor.
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#20 User is offline   keith303 

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Posted 31 January 2012 - 06:00 PM

as i write a lot of tunes that have to rely on native DSP for various reasons, my wishlist contains quite a few improvements related to native features and functionality, but is not solely limited to those:

  • improved native maximizer
    improved in terms of implementing an algorithm that prevents clipping during the maximization process.
    currently clipping will always be there as soon as maximization kicks in, but it is only audible in cases, where the input audio has only little to no high frequency content, which would elsewhat cover the artifacts caused by distortion/dsp internal clipping.

  • improved native reverb
    currently, mpreverb colours the sound in a way that is utterly unpleasant. it sounds metallic and "cheap" and things become worse when you decrease the decay.

  • improved native filter
    improved in terms of "automation friendliness". right now, the only filter mode that doesn't involve unwanted audio artifacts during (cutoff) modulation is the moog filter. especially the butterworth modes sound awful when modulated on their cut off frequencies. also applies to the 4pole mode in a less drastic way.

  • a native (subtractive) softsynth
    it's not like there was a lack of freeware alternatives, but a native solution would be awesome for purposes where only native devices are allowed / possible. besides that it would perfect the entire package renoise represents.

  • optionally detachable windows
    have the mixer or the pattern automation view on a 2nd (or even 3rd) monitor? think it would kick ass...

  • automation for loop points
    (aka what Achenar said)

  • integration of VST(i) GUI controls
    like this: you open a VST(i) device, drag a virtual slider/knob/button/whatever in the GUI and a VSTi automation device is automatically created, linked to the respective parameter in the automation list (which can sometimes be very long and cryptic)
    also enables automation of parameters straight out of the external GUI whilst holding a hotkey/shift button.

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#21 User is offline   shazaam 

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Posted 31 January 2012 - 06:15 PM

View PostKMaki, on 31 January 2012 - 01:57 PM, said:

Audio tracks. Now THAT would be a full version release! :yeah: :panic:


+1 That's all I'm really missing. Though I would prefer to see the audio wave in a detachable window like the envelope editor, or a detachable sample view. Also an easy way to import midi notes from .mid files.

This post has been edited by shazaam: 31 January 2012 - 06:30 PM

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#22 User is offline   Conner_Bw 

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Posted 31 January 2012 - 06:57 PM

This supposed "full version of Renoise" is .3 versions away.

Judging by the speed of releases up to now there's a lot of unrealistic dreaming in here.

I would like to see Renoise 3.0 as the final stamp on the tracker legacy.

Then, I would like to see a new attempt at something else that doesn't have all the baggage. A cultural revolution. Bold, new, workflows.
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#23 User is offline   AgliOli 

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Posted 31 January 2012 - 08:16 PM

I'm very noob to renoise, but what I would like in the future would be the ability to directly hack from the midi keyboard into a track that records exactly what I'm playing...

...what I found in the forum is that this feature seems to conflict (somehow) with the nature of renoise itself (if I understood well...), but it would be a nice to have...

...or am I missing something here?

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AgliOli
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#24 User is offline   Djeroek 

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Posted 31 January 2012 - 08:28 PM

View PostAgliOli, on 31 January 2012 - 08:16 PM, said:

the ability to directly hack from the midi keyboard into a track that records exactly what I'm playing...


wat??
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#25 User is offline   keith303 

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Posted 31 January 2012 - 08:48 PM

View PostAgliOli, on 31 January 2012 - 08:16 PM, said:

I'm very noob to renoise, but what I would like in the future would be the ability to directly hack from the midi keyboard into a track that records exactly what I'm playing...

1. disable quantize
2. hit play and record button
3. play the midi (or computer-) keyboard
the result is a rather precise reproduction of what you've played.
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