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For V3.1: Ability that sample voices(oscs) can influence each other


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#1 ffx

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Posted 14 January 2014 - 17:58

Hey,

could you also add the ability that the result of one oscillator/sample can be multiplicated, retriggered (using sample loops) or subtracted from another osc/sample?

This would lead into various and much more interesting possibilities like:

- "FM synthesis" / kind of waveshaping
- Ring modulation (Current ring modulation filter does missing a lot of features)
- sync modulation!!

Coud be implemented like this:

1. Additional modulation target: "sample offset / position"
See an example song, what's the problem with the current/missing sampler modulation features of Renoise 3 >> here (trying to build pwm modulation) <<

Having a realtime sample position controlled by a constant, AHDSR or LFO, it would be possible for example to control the pwm modulation in realtime, manually.


2. Some kind of result modulation math in the sample properties?
Posted Image

3. Modulation type "retrigger loop/restart loop of other sample" (not the one of current effect chain)
Required for sync modulation would be the possibility to restart the loop of one sample using the signal value of another.

4. Experimental: Additional target "(sample) Position" with modulation types "DC offset" (where x>1 becomes x=1) and "DC shift" (where x>1 becomes x=x-2). Imagine a saw wave that is DC shifted: Would this be a sync modulation? Also should be interpolated after dc shifting...

What do you think?

Edited by Jurek, 26 January 2014 - 20:23.

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#2 mSepsis

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Posted 14 January 2014 - 19:22

I like the idea but it seems a slippery slope to request synthesis functions of a sequencer when that stuff can all be done with .. say reaktor. I like the idea you tossed out there but I think there are several (internal midi routing) more DAW specific features still missing in renoise I personally would rather the devs spend their time on first.
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#3 ffx

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Posted 14 January 2014 - 19:30

mSepsis I fully agree with you, only these simple math functions maybe are not such complicated to implement at all, only from concept and gui maybe...

So it could be an idea for v3.1?

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#4 EatMe

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Posted 14 January 2014 - 19:32

I absolutely love the idea of "internal frequency modulation" for samples.

Maybe indeed a good idea for a future Renoise version.
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+1

#5 ffx

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Posted 26 January 2014 - 19:48

Updated description...

Edited by Jurek, 26 January 2014 - 19:50.

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#6 Paurini

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Posted 28 January 2014 - 11:30

This sounds great!
1: Intel i7-4700M 3.4Ghz Max, 8GB RAM. 2: Intel i7-3770 3.9Ghz Max, 8GB RAM. Ubuntu 14.04 Trusty Tahr. Renoise 3.

#7 DapperB

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Posted 29 January 2014 - 07:42

This sort of low level power would turn the sampler into a monster for hard edged chiptune synthesis and I for one fully support the idea. Loop point modulation is another feature that would tie in nicely.

#8 ffx

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Posted 29 January 2014 - 16:24

Vote, vote!

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#9 Bit_Arts

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Posted 01 February 2014 - 07:05

Def a +1

While I'd prefer (waveform-) modulation sets with a seperate GUI for this and then just selecting the (waveform-) modulation set in the sample settings.

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#10 Paurini

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Posted 07 February 2014 - 10:25

+1
1: Intel i7-4700M 3.4Ghz Max, 8GB RAM. 2: Intel i7-3770 3.9Ghz Max, 8GB RAM. Ubuntu 14.04 Trusty Tahr. Renoise 3.