I'm Horrible At Maths...
#1
Posted 22 September 2009 - 08:25 PM
recently though i've started to get interested in other daws available on the market. i became intrigued by renoise but have no idea how to use it. i'm reading the quickstart manual now after having the demo installed on my computer for about a month.
i just have a few questions.
first of all i'm not really computer savvy and that is one of the main appeals of reason to me. it acts like a hardware setup so to speak. i've also read on another forum that unless you are good at maths you won't be able to properly grasp "hex" which i'm assuming is something to do with renoise.
secondly. my style of production has always relied more on sound design more so than composition. obviously composition is important in my work but i've always placed more emphasis on actually creating the sounds. from what i gather renoise seems to be pretty much hailed in chiptune and breakcore. 2 scenes that place a large emphasis on composition. i'm just wondering is this true? basically i'm wondering would there be any *cough* "standard" techno or electronic artists doing music with renoise.
i'm sorry if my questions seem horribly noobish but i'm just starting out learning about trackers and i really know nothing about them.
#2
Posted 22 September 2009 - 08:37 PM
havin something like this on a note will give you a feel for the numbers.
hex -> dec a 10 b 11 c 12 d 13 e 14 f 15 10 16 20 32 40 64 80 128 A0 160 C0 192 100 256
if you are on windows and need an exakt value then use the calculator (switch to advance more) either...
1) enter then decimal number you want to know in hex and then check the hex checkbox and done
2) check the hex checkbox and enter the number you want in dec and then check the dec checkbox.
hope that helps.
This post has been edited by maes: 22 September 2009 - 08:44 PM
#3
Posted 22 September 2009 - 09:33 PM
http://www.youtube.c...h?v=9gwwwRBDuYE
This video brings you a good picture how to transfer to a tracker environment from a piano-roll environment. You may skip the most beginner stuff if you desire.
The hex thing is not too hard to learn quickly, in most cases. What Maes already says, you usually don't have to pull out the calculator all the time to make music in Renoise.
Recording notes in Renoise does not require knowledge of hex either, you can simply tap them in and they will be positioned for you, with the help of the quantize function or without.
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Renoise Official Manual
#4
Posted 22 September 2009 - 11:26 PM
This post has been edited by Tarek-FM: 23 September 2009 - 01:05 PM
(Not so)NEW!! Driving, heavy and cinematic metal: Soundcloud Metal Page
#5
Posted 23 September 2009 - 10:42 AM
Keep tracking and make music the way you want it to be.
And as far as Hexadecimal numbers goes, I don't always break out my calculator to figure out the right exact number. Most times I just put in an arbitrary number and if it sound wrong I try another one. Then after a while you get a feel for it and it'll come naturally. All I need to know is that FF is max and 00 is zero.
Most important for me is to have fun making a song. Play around and let the creative mojo do the job.
This post has been edited by Robbie S: 23 September 2009 - 10:43 AM
#6
Posted 23 September 2009 - 11:17 AM
I've used it to create ambient, classical, electronica, progressive rock, odd dance, metal, experimental, psychedelic, jazz, and people use it for even more genres.
The fact that Renoise is widely used by breakcore artists is due to the fact that one of the most reknown breakcore artists, Venetian Snares, is a Renoise user, but Renoise can easily be used to create anything else.
my tip for dealing with hexadecimal numbers easily is to start with the leftmost digit: the rightmost one is usually used for nuances, so you could start to familiarize with hexadecimals using just the first one.
One of the main advantages of hex is that it fits the 4*(4/4) beats structure perfectly, so for example:
00 first beat
04 second beat
08 third beat
0C fourth beat
in general, when you have to work with a command which range is 00..FF:
00 minimum
40 a quarter
80 an half
C0 three quarters
FF maximum
when you have to work with a command which range is 00..80 (the volume column, for example):
00 minimum
20 a quarter
40 an half
60 three quarters
80 maximum
when the 00..80 range expresses a panning value:
00 full left
20 mid left
40 center
60 mid right
80 full right
start with these key values, then you will find yourself working with more accurate values in a natural way.
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Unschemed, hypertechnical tracked music. Sounding different since 1993.
my latest song: "Samba Camorani" (MP3) (SambaJazz 4'49")
where to find more music by me: soundcloud , jamendo , last.fm , napodano.com , facebook

Listen on Soundcloud.com ("Samba Camorani", 4'49" Sambajazz)
#8
Posted 23 September 2009 - 03:10 PM
- D - H
- ____
- 0 - 0
- 1 - 1
- 2 - 2
- 3 - 3
- 4 - 4
- 5 - 5
- 6 - 6
- 7 - 7
- 8 - 8
- 9 - 9
- 10 - A
- 11 - B
- 12 - C
- 13 - D
- 14 - E
- 15 - F
If you have a hex number of two symbols, you multiply the first symbol with 16 and simply add the following symbol..
e.g.
hex 50 = dec 80 (5*16+0)
hex 64 = dec 100 (6*16+4)
hex 96 = dec 150 (9*16+6)
hex B4 = dec 180 (B*16+4) (B is 11)
hex C8 = dec 200 (C*16+8) (C is 12)
etc..
When you have a hex of more than two symbols it's easy as well. For example 325 it's just the same trick, you only get the exponent of the 16 one higher each time there's an extra symbol: 3*16^2 (so 3*16*16) + 2*16 + 5 and you'll get 805 in decimal. Easy as that..
So if you've got something easy as hex 50 the right mathematical formulation had to be 5*16^1 + 0*16^0.
This post has been edited by ViniMan: 23 September 2009 - 03:32 PM
#10
Posted 23 September 2009 - 05:09 PM
This post has been edited by Prickly_AI: 23 September 2009 - 05:11 PM
#11
Posted 29 September 2009 - 02:57 AM
i haven't had to do anything maths related since i left school 2 years ago so i've been trying to get my head around this for a bit.
so hex is basically just another way of counting but only using single digits
ie. 0-9 a-f?
also i've started to use renoise and i'm using it on 4 lines per beat. is there any advantage to switching this to something else?
as i've been busy a lot lately i haven't had much time to sit down with the program but after reading a bit of the quickstart tutorial and messing around in the program i think i've been able to gather a few things.
renoise works like a pattern sequencer. am i correct in thinking you build different patterns and then arrange them together to make a song.
0-63 is 4 bars. as there is no piano roll the notes are entered on the grid. although initially it seems as if there is less room for "humanisation" as there are less places in the grid compared to a piano roll (which do 1/64 or 1/128 values per bar) putting in the command 0dxx is used to offset samples. (that was explained horribly, i'm hoping that people here are know this program and therefore can decipher my cryptic language).
the program seems light on cpu too which is a huge plus for me.
personally i really love working with step sequencers. my favourite part of composition is drum programming and although i've only spent a tiny bit with renoise i see the "grid" interface as a kind of much more advanced step sequencer. something i am very happy with.
have i totally got that wrong?
i have two more questions. is there any advantage with having the preferences for the position number format in hex rather than decimal? also are there any major advantages a piano roll offers or are there any areas where a tracker is at a major disadvantage to a piano roll, or are they both just types of sequencing with different interfaces?
*edit
i'm just playing around with renoise now. just creating some random loops. i have the pattern editor on block and something just struck me. from 1-15, i can obviously only have 16 samples. on the 4 lines per beat setting does that mean that the maximum number of notes you can have in one bar is 16 (without counting another track) or am i missing something extremely simple? i understand that the lines per beat go up to 256 but tbh i don't fully understand how all that works yet...*
thanks!!
This post has been edited by cryforhelp: 29 September 2009 - 03:57 AM
#12
Posted 29 September 2009 - 05:43 AM
http://www.renoise.com/board/index.php?sho...15219&st=25
http://www.renoise.com/board/index.php?sho...mp;hl=frequency
#13
Posted 29 September 2009 - 09:51 AM
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ie. 0-9 a-f?
yes, basically hexadecimal is a numbering system with 16 digits. The decimal system is just one of the infinite possible systems, and we probably adopted it just because we have 10 fingers on the hands (well, usually).
Quote
there could be two reasons for a change:
1) you are not making 4/4 music, in which case different beat lengths are almost compulsory (for example 6 for 6/4)
2) you are in need of more "pattern resolution", id est: more events per beat
take into consideration that a pattern can have any length from 1 to 512 rows:
in this image you see how to change the current pattern length
for example, 48 is a good length for 3/4 simple music, 96 for 6/4 or for complaex 3/4 music
Quote
you got it.
Quote
with what I said about pattern length in mind, now you should have understood that the above is false: you can actually have even up to 256 lines per beat in a pattern.
Quote
also take a look at the delay column for a finer humanization, and to advanced edit for simpler tasks.
Quote
not really. it's more a matter of consistence with the hex choice, but in general hex numbers are more compact because you can display numbers up to 255 with only two digits (the greatest two-digits number in hexadecimal is FF, which is equal to 255 in decimal)
Quote
first of all, we tracker users are generally biased about the advantages of a tracker interface over a piano roll: we find it to be a much more precise, informative and powerful interface than the pianoroll. However, there is three fields where the pianoroll has advantages:
1) of course is more easily understandable by a musician (piano musician above all)
2) gives an easier overview about the track
3) makes selection and transposition easier
cpu:Intel Core2 Quad Q9550 (4x2.83Ghz, FSB 1333Mhz)
os:Win7 Home Premium 64bit - WinXP SP3 - Linux Mint 9
audio: M-Audio Audiophile 24/96 PCI
Unschemed, hypertechnical tracked music. Sounding different since 1993.
my latest song: "Samba Camorani" (MP3) (SambaJazz 4'49")
where to find more music by me: soundcloud , jamendo , last.fm , napodano.com , facebook

Listen on Soundcloud.com ("Samba Camorani", 4'49" Sambajazz)
#14
Posted 29 September 2009 - 10:34 AM

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