I’m currently working on a setup with custom made synthesizers in SuperCollider wired into Renoise using Jack (on Linux).
(The synthesis possibilities in SC are just awesome, similar to PD, but it comes with more useful primitives
built into SC directly. And once things start to get complex you are better off with SC, as you have more
possibilities of abstraction and automated “wire” generation.)
I also tried to use SC as effect unit for individual Renoise tracks, as you can read in this thread:
But this requires some attention to the latencies. It would be great if Renoise could do some latency
calculations for me in this case, but I guess I can manage for now.
I experimented around with PD a year ago, but I never really explored the possibilities of wiring it
into Renoise. Having a limited synthesizer supply on Linux kinda drove me to build them myself,
even though I got some external hardware units (which are not connected due to limited space in my living room).
It would be great if there was tighter integration with SC, in the form of choosing some input/output channels of
the scsynth server as “instrument” or “effect” and automated latency calculations/compensations.