Sorry guys I would’a responded sooner but I was off stuffing my face with christmas food
If someone wants…
The album sounds great Djeroek. Love the sounds on it, and the overall tone of the tracks. It reminds me of VI Scose Poise & Sim GIshel from Autechre’s Confield album. I’ve been threading in that kinda direction lately myself, with spectral blurred, granulated, time-stretched sounds. A lot my stuff doesn’t have much musicality to it though, at least not yet anyway. Primarily because I’ve gotten quite interested in more abstract electro-acoustic stuff, and because I’ve been playing around with the idea of self generating songs created with the phrase editor and sample banks. So it’s all very all over the place and experimental.
Thanks for the songfiles, I’ll download them and play about with. Reference material is always great. Much appreciated
So have you already tried thinks like reaktor?
No I havent tried Reaktor before at all. I have seen it though in pictures from old Sound on Sound articles. The closest I’ve ever gotten to anything remotely like it I suppose would be Max/MSP and Pure Data, but I only did very very basic entry level patching in that like: generating a kick drum, making a randomised sequencer, making one oscillator modulator another, by watching step-by-step tutorials. That was about it because I bought Renoise then and just got stuck into sample based music for a good while. So yeah very limited in terms of cable noodling really, but enough to get me off the ground I suppose. Although I’ll just be going back and rehashing what I did in the best to refresh my brain anyway.
I’ve heard feedback being talked about, which kind of led me to believe that it’s got great sound design qualities, but I still haven’t really gotten into the thick of how to use it for such purposes yet. I’m working my way through Curtis Roads Computer Music Tutorial (really slowly ) but I know he uses it a lot so I’ll no doubt be coming across it soon enough.
I dunno if any external sequencers were involved, it sounds as though it could well be stuff without any pc… Now this game seems another different obscure game to me, and it is more like trying to steer controlled randomness into mindblowing results, than deliberately composing stuff. This sounds cool sometimes, but is not really my preference, I just write it so you get a little more idea of what is happening. Mod synths don’t have to be used this way, but it seems to be a deeper discipline in using them. Like it is not only about ways to wire up custom synths, but also a whole shitloads of techniques to kind of create sequences of sounds that partially work via analog wired logics. A bit like creating so called “rube goldberg machines”, kind of…
Many people owning stuff seem to rather like to make tweaking sessions with experimentations and such, and record them to disk. And then use the galore of different sounds chopped in samplers as material for their works. This makes more sense to me for more deliberate and controlled content creation.
Yes as I mentioned above I’ve been interested in the idea of randomness lately and I know that in modular setups you can have clocks modulating clocks and all kinds of crazy setups, so I’ve really wanted to test that out and see what kind of things I can cook up. Because I’m not always great at imagining pre-defined structure in my music before I start, I like to create using randomness for either the entire piece, or for creating long passages of sound which I can pull out chopped melodies and sounds from, as you yourself said before re-arranging into more formal structures