well, i’d like to have these buttons from sound forge (acid loop creation tools toolbar) in renoise’s sample editor:
double selection
half selection
shift selection left/right
rotate audio
and is it possible to optimize rendering process, i’m also coder (but now i’m more into musicmaking), and i wondering, may be you can use some value tables (not sure how that thing calls in english) to optimize interpolation, or maybe you’ve used one already?
the interpolation is not slow at all (its of course optimized).
Use the lower PlayerQualityMode (Config/Audio) if you need
a faster interpolation but then you will also loose quality …
rotate audio rotates for 1/4 the selection. for example if you take a standart beat loop and make “rotate audio” once then you’ll get snare drum goes first (instead bassdrum), and that bassdrum will be on last 1/4 part of loop.
about interpolation i ment render process, just wondering, if it’s optimized then nevermind…