I am putting a song together in renoise that involves recorded parts from live musicians. The tracks that one musicians sent me do not line up with the rest of the parts in the file.
I tried playing the tracks together with an mp3 I made from the original renoise file of the song, and in that one, everything lined up perfectly. The line up perfectly on the musician’s studio computer as well.
What might cause the tracks to slow down as they are being played? I checked the CPU usage, and it was a 4%, so it’s definitely not overload. I’ve had files work just fine and use way more of the CPU…
If the lag has consequent delay then setting the track delay values might solve it, but it sounds like the tracks start in sync and phase out of sync slowly…
That is a different problem that cannot be solved with the trackdelays.
Plugin Delay Compensation.
Some plugins lag behind the main audio stream because they have a delay. These plugins usually tell the host how much msecs or samples delay they are behind. If you turn on PDC, Renoise will delay all other tracks that amount of msecs or samples in order to synchronize the song.
But considering the fact that you can get your song in line with the audiotracks outside Renoise, i don’t think that PDC is the problem, i just think that the audio-tracks need to be advanced and the rest of the tracks delayed. I currently don’t know how how the audio-track is being synchronized (through ReWire or directly loaded into Renoise?)