Some may consider it eye candy, but I’ll try to elaborate why visual feedback is important and give some ideas.
Consider this as an invitation to a discussion, more than a straghtforward feature request.
Lots of programs look quite ‘dead’ when playing a song. Renoise is not one of those, but it shows a lot of data on the screen at the same time and sometimes it’s hard to tell the ‘active’ data from the empty lines.
Generally, if you are able to tell WHERE a sound is coming from, you can get around more easily in your song, even if it has lots of tracks etc. Also, less importantly, they make the tracker look more attractive when playing a song, and these two things together can lessen the shock most newcomers have when they first see the tracker spreadsheet.
-False frequency graph
what is it?
This was a feature in old ST/NT/PT programs. Basically, it’s similar to the keyboard you see in renoise’s instrument editor, only it shows all the played notes for all tracks currently playing. It would be positioned at the top like existing freq analyzer and track scopes. Note that in the ProTracker screenshot below it doesn’t look as a piano keyboard, but would benefit from such a layout.
what’s it good for?
When you are able to see what is being played, it is easier to see ‘holes’ that should be filled and keys that simply beg to be played. Especially when using synth or chip sounds, you can easily tell how to make the song sound a lot richer by making unused parts of the keyboard busy as well.
-False/Real vumeters on tracks
what is it?
Also a traditional tracker feature. It is a little vertical bar on each notetrack that jumps up when a note is played there. Fake one just jumps to the volume specified in the volume column or instrument property and then falls down, while the real one behaves like a real vumeter (duh). There is no graphical framework for it, so the vumeter is not visible unless triggered
what’s it good for?
Notes can clutter the display and this little thing makes it easier to connect what you hear with what you see, so you can get around the song without reading track names or looking at tiny instrument numbers to be able to find the bit you want changed.
Here’s a screenshot illustrating these two thingies:
-‘Audiotracks’ - waveform track preview
I don’t miss this feature, probably cause I never saw one in a tracker, but I can imagine how it can be useful.
what is it?
Waveforms of triggered samples laid out in tracks, like in Acid or Reaper or pretty much every DAW out there. Not exactly sure how it could be integrated into renoise, perhaps along with note data or you could switch between notedata and audiotrack mode for each track.
what’s it good for?
People who use samples with rhythmic content need a way to connect waveforms with note triggers on screen. So far there is no way to ‘see’ when a sample is silent and when it peaks etc.