Two quick suggestions:
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Make each instance of the built-in delay remember it’s multipliers. At Currently, multipliers of all instances share a pair of variables so a change to multipliers in one instance changes all.
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Add a “keep BPM sync” button, please. My desired behaviour of that button would be:
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if no multiplier was selected: scale delay time aritmetically
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if a multiplier was selected: use it’s value to calculate the new delay time
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if a multiplier was selected and then an offset applied: use the multiplier value and apply the same offset (this way those nice +/- couple ms delay based spatial enhancements will get scaled correctly)
Is there any chance this gets implemented in 1.271? - it’s not much work as far as I can say
–P/\ULiE PHONiCK