revo11,
If I understand correctly, is what you’re looking for the same as what’s described here?
It sounds like you’re going for the same thing, but the above thread proposes a much better solution than per-sample +/- delay, though probably harder to implement. The “snap-to-beat point” method would be tempo-independent; sample delay in milliseconds would not. It’s one of the last features I’ve really wanted for years that hasn’t yet been put into Renoise (I’ve gotten pretty much all the other stuff I want, hee).
It seems like a realistic wish now that we have sample autoseek. It’s kinda like a reverse autoseek. I’m thinking of making a thread with some good mockups so it’s really clear why it’s a superior idea. All the old mockups are 404’d.