[done 3.1] Instruments with FX are tied to one track?

Not really. It is just that the technical implementation of having multiple hardware outputs is similar to how DAW treat a multi-out plugin. At least, that is how I understand it…a limited number of fixed outputs…
Having “proper” track routing is much more complicated, because of the technical issues explained here by taktik.

So, what I suggested above is in fact an extension of the instrument, specifically for Renoise - IOW it wouldn’t be available within Redux.

Are you sure? I understood it such a way that multi out will only be available in Redux, but not in the Renoise sampler.

But the way you understand it is also funny, cause it means that Renoise users would get nothing in terms of mutli outs :slight_smile:

I’d find it very usefull. My Babyface has 12 software playback channels. Making a drum subgroup would be quick and easy.

But what you suggested does not allow to route a single instrument with FX (e.g. a drumset) to different tracks within Renoise for proper mixing, or does it? While at the same time you say that this functionality can be expected in Redux. Or am I missing something?

Basically, yes that was it. Like you, I’m opposed to being limited to a single track when composing, but I could easily live with a single ‘routable’ output - the instrument itself is more than flexible enough to add the effects I need.

Slightly confused by this… does this mean that Redux as a VST plugin will have more flexible audio routing than the native sampler Instrument?

It’s not about adding effects. It is about mixing. Of course I could (in principle change volume, panning and FX in the instrument itself. However, once you are in mixing stage, you want a single place to do the mixing. That is why there is a mixer in the first place. Going back and forth between the mixer and all the instrument pages, kind of defeats the purpose of the mixer.

Or maybe even more important, when deciding to mix in another programme that is better tailored towards mixing (e.g Reaper), with the current implementation, one will get the whole drumkit rendered at one single file…so no mixing possible anymore.

Yo Fladd, you might have heard of this tool? :wink: Split into separate Tracks | Renoise

Then don’t use dspfx in the instrument, just use them in the tracks, voila.

Haha :slight_smile:

Well, it not so much about my own instruments, but rather about those of others. I got the idea that the Renoise team wants to push the xrni format and if it really takes off, then I guess we will see a lot of drumsets with included FX (just look at the ones that come with the beta for instance). If people are supposed to use them, then they also have to be integratable into a mix, right?

Any news?

I just looked at the 3.0 new features page and from both the description of the FX section there (“doubles as a routing matrix”) and the screenshot of it, it becomes obvious that the straight forward solution indeed is to allow routing to individual tracks (just as you can with VSTi).

Instead of “Track” as shown above, it will then read “Track1”, “Track2”. Seems most intuitive to me and is probably what anyone looking at the routing matrix would expect.

It will happen , other wise we’ll sue them for false advertising

This would be perfect!

It would be nice to route each sample to it’s own track. When I use Superior drummer or Battery i always route everything into seperate tracks within renoise. Superior has it’s own mixer but i simply prefer routing it into renoise and grouping accordingly. really slick for putting signal followers on kiks and sending it to a reverbed or room mic…etc. At first when i saw the new instrument layout and that i could not assign to seperte tracks i was a bit bummed. After 20 minutes of working with it i realized it is just a different way of grouping. by assigning modulation groups you are basically assigning seperate channels within the instrument which then play out through one track…just like a group. Agree that it is different to mix some drums like this, but with a little practice you will find that it is easy and works great. if we could route individual samples to seperate tracks it would make the whole individual FX per sample kind of pointless.

It won´t.
Now you can distribute whole drum set (envelopes + effects) in one instrument, that is what fx chains are good for. It doesnt relate to comfortable edit.
Or what if i wanna send just one sound into track send? There is no logical and nice way how to do it.

It is the same as with Battery, you can assign FXs to different sound but you can also distribute that drum pack through different track for further customization (post-mix) and more comfortable editing. It doesnt stand against each other.

As long as the single drum tracks are accessible in the mixer and can be rendered automatically to individual waves when exporting, I don’t care how it is done internally. Right now, this is not possible.

And no, the the FX per sample will not become pointless then. I consider those to be different FX. These FX are for shaping the sound characteristics of the instrument (or single drum hit). FXs used during mixing, in the mixer, on a track, are on the other hand not used for sound design, but for making the instrument fit into the mix. These are two completely different uses of FX. Both have their place, but at entirely different stages during music production.

I cannot believe this hasn’t been fixed for the final version! Is there a single reason for the renoise instruments to behave different to VSTi? I mean, being tied to one track aside, it should at least behave like a VSTi (which is also tied to a single track). This is so inconsistent (and also less functional than the VSTi way!). How can such a big bug slip through? It has been mentioned here so many times.

It is a lacking functionality but it is certainly not a bug.
Redux also still has to be developed further and tested, this routing feature might be sorted out in there (I suspect it will be sorted out in there first) and then the idea will be ported to Renoise.

I’m not talking about multi out but about that single out works differently than single out VSTi!!! It’s not an additional feature but a mere question of consistency. It just works differently without any reason.
Every instrument with only one output should work exactly the same. At the moment this is not the case. Hence, this is a bug!