Lights for the clips in GridPie are not working correctly on my Monome with b16. They stay switched on when I turn clips off, and perhaps some weird stuff when paging downwards. I can give a more detailed report if you like. I went back to b13, the latest of the previous versions in my downloads folder.
Thanks, I can see the issue popping up in a number of places on the monome. Will investigateâŚ
Not really necessary, but it would be great if you could test the fixed version (Iâll release it tomorrow)
Which I obviously didnât
But it seems to be working here, it just got caught up in the next round of re-factoring.
The 17th beta of Duplex 0.98 has arrived âŚBut whatâs in a number anyway?
the main feature is mostly relevant for for programmers: three button types are gone, in favor of just one: the all-mighty UIButton.
If youâre actually writing scripts, having just one button type greatly simplifies how to display âstuffâ.
I made this as well:
The new display combines text & color. It works like this:
- devices with no text get text, devices with no color get color.
- devices that have a specific color-space will still be restricted to the allowed range
â Full release notes â
Duplex 0.98b17
* Refactoring: UIButton (replaces UIPushButton, UIToggleButton,
UIStepSeqButton). All applications have been updated to use of the new UI
component
* UIComponent events, fix issues with MIDI message passed on to Renoise
* Virtual control surface able to display text & color simultaneously
* Theming support: specify the default button color (default is white). No UI is
provided for changing the value, so in order to match Duplex with your own theme
color, modify the value in Globals.lua (search for âthemeâ) and delete your
preferences before restarting.
SwitchConfiguration
* Light up arrow only if next/previous config is available
Transport
* Stop scheduled blinking when current pattern is re-scheduled
Mixer
* remove âinvertâ option in favor of customizable palette
GridPie
* fixed a bug when switching away from Grid without having run the application
Download is located in the first post
Does anyone know how to load Remote-SL-MKII.automap using Automap 4.2?
Thanks.
Itâs simple: open the auto mapping dialog (press âviewâ on the device when AM is running), and click âopenâ in one of the topmost buttons. Then navigate to the fileâŚ
Another way to open the mapping dialog - in the automap software - is to go to the device list, select the remote and click âedit mappingsâ (or something similarly named)
However, Automap has been buggy with Duplex since v3.7. Some buttons does not update, itâs recommended to stick with Automap 3.5 (Novation has been informed about the issue).
Itâs applicable to Automap 3.x but unfortunately not to AM 4.x. It doesnât see Duplex as software client. Any thoughts? Or should I stick with 3.x version? I think if itâs not only my problem itâs worth to be mentioned in the list of supported controller.
Duplex never was, or should be listed as a software client. If itâs about DAW integration, then Duplex in itself represent an improvement over Automap (except perhaps the VST instrument mapping part), as Duplex âknowsâ Renoise inside out, and doesnât have to care about how other DAWs work.
Basically, I only use Automap because it gives us the ability to set the lights on the Remote (in the normal MIDI mode, for some reason we can only receive messages from the device and not set lights).
Ah, but it already is. I just checked
Ok. I see. But the problem is that I canât run Duplex with Automap 4.2 because I canât find the way to load Remote-SL-MKII.automap file.
Anyway Iâd like to say thank you danoise for such impressive extension for Renoise. I had a chance to play with it when AM 3.x was installed.
Got it! Thanks! It was needed to enable any MIDI channel in AM 4.2 software and then it was possible to recall that screen.
I use Launchpad Matrix+Navigator+Transport and I still manage to break the block loop function.
to recreate:
play a song, activate blockloop by pressing the most right grid buttons (I tested with row of 1,2 and mostly 4).
now go a little berserk with the positioning of the block loop. eventually the loop wonât respond anymore and the song will continue normally.
while blockloop is still enabled in Renoise and according to the visual feedback on the Launchpad.
Not sure itâs a bug in Duplex or in Renoise.
Iâm aware of a few quirks in the Navigator. But I couldnât reproduce the problem by following those stepsâŚ
Some questions (perhaps you can remember the answersâŚ):
- How long was your pattern(s) ? Some pattern sizes (when not a power of 2) can cause problems with Renoiseâs blockloop feature.
- How large a blockloop did you create? (On the Launchpad, that would have to be between 1/8th and 1/2 a pattern).
- Did you move the blockloop around by quickly pressing and releasing, by holding the button, or by resizing (pressing multiple buttons)?
- Did you use Renoise to control the blockloop, or only the Launchpad?
Youâre right, faders doesnât seem to transmit anything.
Edit: I think I know what causes it: the following line from BCF-2000.lua :
self.loopback_received_messages = false
Could be replaced with this line (or simply removed):
self.loopback_received_messages = true
So, what does that line do? It basically disables the bi-directional feedback for the BCF-2000.
Had to do with how the faders didnât always set themselves in the correct position, but with a properly working unit it should no longer be a problem.
Slight bump, since yesterday saw a new beta (more color related stuff and a couple of bugfixes).
Duplex 0.98b18
* Applications: all palettes standardized
* For devices with mixed colorspaces (APC20/40), prefer âtintingâ over âthemingâ
* Fixed error when using #CC buttons on a virtual display as keyboard keys (the
issue affected AKAI LPD8)
* OSC buffering: all but float-based arguments are now buffered
StepSequencer
* Mappings track, level, line, transpose are now optional.
This should fix an issue with the nano2K config that didnât specify âtrackâ
* Fixed: under certain conditions, could throw error on startup
Grid Pie
* Disable of âfollow_playerâ now only enforced outside the grid-pie pattern
Recorder
* Fixed: under certain conditions, could throw error on startup
Launchpad/Matrix config
* Made âcontrol loop+positionâ the default option
The download link is located here
Gooood job, danoise. (as usual )
The new display method (text & color) for buttons is quite nice. It is very intelligible and looks cool simply.
One tiny request:
Can the âLeft/Rightâ arrows on the âflip through matrixâ buttons be changed to âUp/Downâ arrows?
Thanks satobox, and did you notice that I seem to have fixed an issue with the Nano2K step-sequencer config? I donât really understand how it could not have caused problems, but anyway it should work fine now.
Heh, sure.Just change the âorientationâ of the sequence mappingâŚhowever, this is not really the optimal way to do things. I think the new palette/color is a lot easier to understand/work with. For an example, see how Grid Pie is now referencing a simple palette in a single place.
The reason that the Matrix navigation buttons are not done like this is, that they still make use of the UISpinner component. Next update should get rid of the UISpinner altogether, streamline things even further. Having so many different/complex user interface components was simply a mistake to begin with.
?? sorry, recently I didnât touch nanoK2 much, so maybe Iâd overlooked something.
Anyway, I think myself that the sequencer config of nanoK2 is not good (itâs a bit strange to use some knobs as buttons ). I will remake it in the future.
These things are a bit difficult to understand for me. Iâll wait to the next update.
Actually, the arrow thing does not have any problem even as it is now.
Canât get feedback to work with BCR2000 in Renoise 2.8 and newest beta. Works fine in 2.7 with old version - any advice?
You should be able to follow the advice in this post, itâs a simple procedure.
I hope to confirm that itâs in fact fully operational. Then feedback will be re-enabled as the default, without having to fire up a text editor first