Anyone have tips for recording live takes? The way live recording is handled in renoise is one area that I think could still be improved, but maybe I’m missing some simple workarounds. I always find recording live takes to be a workflow killer for a couple reasons.
In a typical DAW, you can usually loop a region and keep jamming, then trim it down to the parts/takes you want to keep. This obviously doesn’t work in renoise. Once the loop starts over, you’re automatically overdubbing. Sometimes this is okay, but sometimes you want to do a bunch of takes or a bunch of parts quickly quickly. Anyone have a way of approximating this functionality? Early on in song creation you can copy-paste a few patterns and kindof kluge it, but this gets to be more and more of a pain as the song gets larger and more complex.
A second issue is undoing a take which spans multiple patterns. There are a couple ways I do this -
- hitting CTRL-Z for the number of patterns I recorded
- Shift-F3 to delete all the pattern data. This has to be done one pattern at a time though.
- the fastest way I’ve found is to delete and insert the track entirely. Unfortunately, this is no good if the track has effects / automation that I want to preserve.
Any ideas?