Hey all !
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This small .XRNS shows you an example of how to
produce a “mechanical” sweeping effect and an
echo/delay effect with the new Renoise 2.7 multi-layer
instrument mechanism, but WITHOUT any native
DSP FX.
[x] Subtle Sweeping FX
- duplicate / clone your sample, use the same basenote
- a linear interpolation seems to give a clear result
- drag and drop the cloned sample on the sample keyzone
- slightly pitch it up and down with a large looped enveloppe
- UNCHECK the enveloppes ONLY for the cloned sample
- so that it is 50% mixed with a detuned copy of itself
[x] Echo / Delay
- don’t select “Cut” but “Note Offs” for NNAS !
- create a Volume enveloppe with a “Loop Forward”
- Fadeout = Lines/Pattern (increase it to reduce feedback)
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BTW
-
You all know the native DSP “chorus” effect.
The good thing is that it’s not CPU consuming
but there’s a lack of “presence” in it. -
This other .XRNS track shows you how to make a more
“natural” chorus/unison effect only with a multi-layered
sample-based and finetuned instrument. -
The main idea is to use first the cross reverse stereo
button in the sample editor then to duplicate 5 or 6 times
this sample, fill the sample zone with copies, slightly
detune and pan them. -
pros : better presence, the effect looks more “natural”
-
cons : could quickly consume your CPU power if too many
layers are used
Unison Step by step Tutorial :
- master track : click on DC Filter, Soft Clipping &
Auto-gain (as a security for your ears) - sample editor : DRAW a mono sample (16bits, “Forward” mode)
- click continuously on the “Ajust DC-Offset” button
until the sample looks sweet/smoothed, Maximize the volume - click on the “ADJUST” button & convert it to ((stereo))
- click on “cross-reverse stereo”,and adjust volume to -24 dB
(because when we’ll create lots of layers with it
the volume will be too high) - click on instruemnts settings tab
- create a volume and cutoff enveloppe with curves
- the first point must be LOW to avoid “clics” or “pops”
- choose a “Dist.” or a “LP” filter
- put NNA = Note Off
- create 6 duplicates of your sample
- stack each one of the top of the other in the sample
keyzone view - check the basenote for each duplicates : it must be C-4
- pan your first duplicates with values like :
4L, 8R, 16L,32R, 50L… - finetune your duplicates with values such as :
-2, +4,-8,+16, 32, +64… - play with your keyboard
Have fun with Renoise !