Hard clip? how?

I’m new to this thread - are we saying then that theres no native clipper in Renoise?

Well, a minimally coded clipper device would be great. The CTZ method is obviously a bit of a fad, but the principle is useful. And it’s useful when it’s applied MANY times across the architecture of your tune. So something simple and low burn that sounds good would be a fine addition to Renoise.

The distortion unit in conjunction with gainers can function as a clipper. Razor mode is essentially a hard clipper and shape is a soft clipper. It can be helpful to examine the signal in an oscilloscope.

It’s far from perfect as the signal level changes wildly with the amount of drive applied

Can you use lo-fi Plugin for this? Set to 16bit. Clip ot with Gainer, then trim the output value with another gainer?
No - does not work.

I think Distortion>Razor at 8x is the clipping…no?

It’s clipping even if it’s not at 8x.

Razor is just hardclipping with a fixed threshold (I may be mistaken, but I believe it’s around -3db).

1 Like

Ya. But look with an oscilloscope. Depending on the sound source, oversampling doesn’t seem to make much functional difference in some cases. Earlier in this thread I posted a hard clip doofer somewhere, I think. Might be useful for some. Caveat emptor

1 Like

Yeah it’s something like that iirc. Maybe -3.75db?

here I have a basic doofer that I use clipping to get what I need.
It contains HardClip and SoftClip with tanh().
Here just for an example with distortion

ClipMod.xrdp (7.0 KB)

2 Likes

for experiments it is better to start with one cycle wave.
HardClip is nothing more than clipping the wave above the threshold.
This will get more harmonic components into the sound.
Put some oscillator at the end of the FX and then you will see the differences.
I use a free oscilloscope from SocaLabs (this is not an advertisement :))

2 Likes