1:
To create a specific keybinding entry for the keyboard section you need to add something similar to this into the main scope of your lua code:
renoise.tool():add_keybinding {
name = "Sample Editor:Process:BeatSlicer",
invoke = function(repeated)
if not repeated then
show_dialog()
end
end
}
The naming convention depends on the existing keybinding trees in the “Keyboard Preferences”
You cannot create a new tree but you can create a new binding under existing trees.
2:Conner created php summarisation tables
You can download the html lists through the starters-pack, i don’t know if they are included in the 2.7 pack though.
Or did you mean editors that do auto-fill in when typing the partial name of the function?