It’s a cool song… many instruments have a fair amount of treble and when they play at the same time it’s a little bit much for my ears, not overly but it’s just the feeling I get, maybe you could try roll off a bit of the unimportant elements another time
Did you listen with headphones or with speakers? To me it sounds good. But you’re right, currently I’m experimenting a little. I used the Exciter slightly on a few instruments and I remembered what @ffx said last time about the resonance of the weaker sounds. I’m about to find my new standard in terms of sound. But if you watch the spectrum panel everything is fine. A mastering engineer (or however you wanna call that) said once the low ends need to be around -24 dB, the mids in between -36 to -48 dB and the high ends around -48 dB, and in this song everything is within that range. I will check next time what I can improve. Thanks for listening and for your opinion!
One of your best tracks but i have to agree with Garf when many elements play together its a bit annoying.The synth stabs maybe having too much highs?Or as Garf say maybe remove something.The track is wonderful nevertheless
Could track! I would remove some elements from time to time to make the track breathe. Like the bass doesn’t have to be there through the full track. You could introduce new elements later to create tension etc. So yea cool sounds but arrangement could be better I think
Thanks guys, I think I know what the “problem” is yoi’re talking about. When more instruments are playing at the same time I opened up the cut-off of the bass, too. I don’t think the highs are the problem, because there are definitely not too much in this song. But the sound you’re talking about is appearing when bass with an opened cut-off and other instruments come together, for example at 1:25. You can also compare 2:08 (“closed” cut-off) with 2:20 (“opened” cut-off). Hm, one of my last steps while making this song was to open up the cut-off of the bass, because I thought the bass was too “weak” and I wanted to achieve a more aggressive sound. Maybe I take that back slightly.
Indeed I wanted to create a section without the bass, but the problem with this song is that without the bass there’s no bass and it sounds empty. In this case the bass is elemental. So yes, maybe the arrangement could have been better. But on the other hand it wouldn’t be a song like this. It would sound completely different. There’s still a long way to go to reach perfection.
One thing that I sometimes to do learn arranging (which is also a very important part of the song i think) is to take a song that I like, import it into a daw, set the tempo to the song’s tempo, and start to add markers (intro, drop, “bass comes in”, “without drums” etc). Then you get a song “layout” that you could try to use on a song of your own or at least parts of it.
Headphones
Isn’t that very boomy?
I just meant to LP some elements, not actually removing instruments but whatever get you less treble hehe
You could also play with ducking/sidechain the bass cut-off when the snare hits to prevent overly treble buildup or something along those lines, but actually in this song I think the case is more that there is little contrast in the high-end as it’s there constantly so I’d just try roll off the high-end on some of the background elements.
@antismap
You can do it that way. I’m a a fan of straight music, there shouldn’t be too many different “blocks” of arrangements (block A consists of melody A and B and instrument A,B and C, block b consists of melody C and D and instrument D, E and F and so on). I like it when it goes on and on with some variations and a more calmer section. But nevertheless I try to adapt at least a little to the “block writing” and mix it with my continuous ongoing stuff, so that in the end hopefully there’s enough variiety in total. I see that it’s necessary in many music styles, and Synthwave is one of them. So it’s a good practice for me. Since the first collab with Garf I do it that way, I try to bring more variations and different “blocks” (Without letting it sound too “block wise”, you know what I mean?). The collab helped to think more in this direction. But it’s not necessary to force it in this direction, it depends on the style and the song itself. I never have a plan when I start a song, I just do it. If I have the feeling it has to be straight it will be straight, and if I have the feeling that it needs more variations or blocks I will do it that way. But it will never happen that I compose according to a scheme. Music is about feelings, not about a scheme.
You mean into something different than Renoise? Not for me, it’s too inconvenient.
Seemingly no. Try it.
Yes, I will have to recheck this. There are 5 persons that told me the highs are just a little bit too prominent when all instruments are playing at the same time. But nobody could explain exactly what’s the problem in his opinion.
Fun fact: Every single instrument except the kick is low passed and furthermore there are many instruments de-essed.
it’s not about formatting your music into “blocks” but more about song structure. Analyzing a song which has a good structure is nothing bad, and if you work so much on your sound design and care about very tiny mastering details then maybe it’s also worth looking into basic song structures but that’s just my opinion.
I don’t care about very tiny mastering details, I’m neither a technician nor a sound engineer. I just want to have a well balanced mix without having a flat sound, that’s all. Of course it’s good to work on song structures, that’s what I do.
I did a little remaster on the track:
I dropped most of the Exciters, turned the cut-off of the bass a little bit back, cut some more higher frequencies (snare, chord) and boosted the drums just a little bit. What do you think?
I dont know if this is better than the first one but it does not annoy me when i turn the volume up like the first version of the track so you did something right i guess.I hear some noise in there that could be the problem i think its from the main lead line.I think the noise make things a bit crowded
The track is well made. What stands out for me (and I am guilty of this in much of my music, too) is that it is quite dynamically static throughout the composition. skipping to any point throughout the track (aside from the intro) the overall energy is more or less constant. It could be a much more moving and effective piece from an emotional standpoint if you incorporated more dramatic dynamic shifts, breakdowns, builds, etc. The ear/consciousness of the listener adapts to steady states readily. The right amount of change juxtaposed within thematic repetition hits the musical sweet spot & induces eargasm
Messing around with a little bit of that sidechain goodness we recently got
If this is bass heavy, lemme know… I’ve been taking a break from music, and working on something else. but I stopped to just mess around with music for a quick minute
That’s right, it was meant to be that way. While composing this track I thought about Ninjas overrunning a palace (weird, I know… ) and I also had some jump attacks from roofs in mind. Imagine this:
There is no breakdown while such an attack. That’s why I kept the energy high and made some kind of “blocks” instead of a bigger breakdown. But besides of that every single word you say is right and true.
I guess you mean the first lead, not the second one. It’s not really noisy, but of course it has some higher frequencies even if it’s treatened with HP and LP filter, de-esser and EQ. I think this together with the bass with an more opened cut-off ciuld be too much for some ears. Maybe that’s why I first got 3 new followers after posting this and lost 4 within the next 2 hours.
Anyway, I will move on now. Maybe I will change something again sometime in future after relistening. The little remaster (which is private) will be deleted soon on SC. I probably will delete a lot more tracks, too.
That sounds much better to my ears. But I am half deaf on the left side, so… Maybe the snare’s noise layer(?) could be more linear and quieter? Or simply a bit quieter, the snare? Kick bright and clicky, sure in Synthwave, not so sure about snare, esp. if the kick already is bright. The sub osc in the bass could be a sine instead a saw (or triangle), so it would sound a bit smoother, currently it seems to have a bit too much texture esp. on low notes or so? You do really nice harmonical layering, I highly miss a refrain part, a resolving though. So it feels to me, damn such a good establishing, but no solution of the harmonics. Like sex, but no orgasm.
I think your track already is 9/10, but I was talking about 10/10, it’s easy to judge about other people music, if you don’t have to do it yourself hehe
New to renoise and music production in general. would apprecatie any tips <3.
That main vibe practically resonate in my ears. Can u make it a bit quieter?
Quite good if you’re new to music production.
What do you want to know?
Regarding to your track I would cut the higher frequencies (above 10 KHz) especially of the chirp sound and I would use this in you master channel to avoid resonances in the low end section (you have to adjust it to 50%, which means everything under 200Hz will be in mono instead of stereo).
Thanks a lot!
I would rate it 6/10 if I compare it with other works or my best tracks (which I personally prefer). It’s surely not my best work in terms of mastering. Meanwhile I think @stoiximan is right when he points at the first lead. When the first lead, the hihats and the bass with an open cut-off are playing at the same time some slightly “crackling” appears. But I can’t tell why, the frequencies above 10 Khz are cutted and as I said, furthermore the lead s treated with a de-esser and of course there’s an EQ in every single track. I think the combination of these instruments isn’t the best, maybe I should have used a different bass or something like that. I will recheck soon and I will see what else I can do to fix this.
Well, I guess that’s a really good hint. I would say I have to remove the noise and replace it with a sine. Thanks, I’m sure it will help.
0:55-1:49 and 3:12-4:07 is some kind of refrain.
Edit:
I made a quick fix and I think it’s much better now. All I did is to replace the noise of the bass with a sine and cutted even more higher frequencies of the first lead (everything above 8 KHz). The crackling is gone. What do you think?
Here’s the remaster:
https://soundcloud.com/tnt-ffm/ninja-attack-1/s-1PnVmZuL5zF
Here’s the original:
Nice I will check tomorrow evening… Sounds better on macbook speakers already to me.
Oh much much better, I was just writing some ideas regarding the snare but this is way better now, I can even hear the claps which were drowned in the original! Amazing quick fix.