If you never intend on adding certain types of options...

What are your actual suggestions for improvement?

The only things I get from your post is that you would like odd timing signatures, chord progressions and some vague sense about it being better for you to write your type of music

I’ve posted about most of these SOO many times here, and have had support on these things, but the developers have never found any of them to be important.

One: The ability to turn on an option that makes it so when you scroll through with the arrow/cursor keys through the song, it always plays what’s on the current line.

Two: The ability to make it when you set the amount of lines to skip when you enter a note or hit the delete key, that it can also affect just hitting the arrow keys, so you can enter notes quickly with lots of lines skipped and still correct errors easily when in a song that the pattern has been expanded.

Three: Some sort of method of smoothing or doing a pornamento when a pitch is cut to a certain value via the pitch bend wheel via midi.

Four: The ability to do slides on samples via the pitch bend on the keyboard and be able to use the sustain pedal to do note-off commands on samples.

Five: When recording a live audio track, the ability to make it insert the appropriate C note in the exact spot one starts recording.

Six: Have the option to switch back to the old way of handling live input. Have the option to turn on and off the old chord mode. Have quantize options for after notes have been entered.

Something that I know would be hard to do would be:

Seven: 1024 line limit instead of 512.

Four: The ability to do slides on samples via the pitch bend on the keyboard and be able to use the sustain pedal to do note-off commands on samples.

Does this work:

Add an operand to the pitch table, Set the alteration mode to “[+]” set the input slider from 0.500 to 0, map a macro to the pitch operand value slider, add instr. macro device to track and then start automating that macro rotary you bound to the pitch operand value wink.gif

?

Or the long version: https://forum.renoise.com/t/3-0-pitch-bend-sample-based-instruments/40304

Pretty complex procedure, though.

I’ve posted about most of these SOO many times here, and have had support on these things, but the developers have never found any of them to be important.

Now, if someone from the Renoise team was to say “this is not important to us”, wouldn’t that be exactly what you are looking for - a clear statement that something will not make into the software? I mean, instead of teasing with “hey, yeah, that’s a really good idea. Let’s see what we can do about it” ?

Right now, I would probably do as people here suggest, take a break from a software that is obviously frustrating you. I know you have produced amazing music on Renoise in the past, so it’s a bit funny that things can go this way…

However, if you are willing to at least read and discuss the available options, let’s look at what you brought up

One: The ability to turn on an option that makes it so when you scroll through with the arrow/cursor keys through the song, it always plays what’s on the current line.

If I’m not mistaken, that sounds exactly like pattern follow (Scroll Lock, or the little 3.0_transportpanel-patternfollow.png icon in the transport).

(Btw: among the first things I suggest people should learn in my proposal for arevised quickstart guide).

Two: The ability to make it when you set the amount of lines to skip when you enter a note or hit the delete key, that it can also affect just hitting the arrow keys, so you can enter notes quickly with lots of lines skipped and still correct errors easily when in a song that the pattern has been expanded.

In preferences > Keys you have the alternative shortcuts “Move to Next/Previous Row with Editstep”.

By default, this is assigned to CMD/CTRL + SHIFT + Up/Down, but you can change that yourself.

Three: Some sort of method of smoothing or doing a pornamento when a pitch is cut to a certain value via the pitch bend wheel via midi.

You mean, when controlling a plugin? Because for sample-based instruments, some workarounds exist (check this link).

For plugins, I’m thinking that smoothing is something the plugin should handle itself.

Four: The ability to do slides on samples via the pitch bend on the keyboard and be able to use the sustain pedal to do note-off commands on samples.

My full answer to that is located in this topic

https://forum.renoise.com/t/how-do-i-make-the-sustain-pedal-affect-samples/42099

Five: When recording a live audio track, the ability to make it insert the appropriate C note in the exact spot one starts recording.

It’s a bit specialized I think, but I have made something called the Recorder, which will automatically insert recently recorded notes. Mostly an experimental thing I made for improvising with a friend of mine. You probably don’t want to waste time on this tool, but what you suggest is entirely possible to script.

Six: Have the option to switch back to the old way of handling live input. Have the option to turn on and off the old chord mode. Have quantize options for after notes have been entered.

Hey, I count three suggestions in one line :wink: Yes, the “chord” mode is now specified per instrument, which is far better IMHO - but it would seem that we forgot to add a keyboard shortcut.

Regarding note-quantize, it’s tricky stuff. I definitely agree that realtime recording of e.g. piano could use some refinement. But if we are talking about “quantize that change notes to snap to nearest line in both directions”, then this is a bit tricky. Right now, if you want a 1:1 relationship between what you hear and what gets recorded, try setting input quantize in the instrument as well?

Seven: 1024 line limit instead of 512.

Ah yeah, good one. Instrument phrases could use this too (hell, why not even more lines?).

perhaps rewiring Renoise to Reaper could solve your problems, Kizzume?
I don’t have the need for such functionality myself, but I often hear that people who are longing for more traditional DAW features in Renoise do this to get the best of both worlds.

I’m going to second this motion. This is something I started doing. I would love for Renoise to get audio tracks so I can just use one DAW, but Rewiring Reaper is the next best thing. I gave recording into the sampler a fair shot, I did that for quite a while. And it’s doable, it really is possible to work that way, but it sucks. There’s so many little things about that workflow that sucks, that you just need real audio tracks for. Automatically inserting the note into the pattern would be cool, but honestly that’s just scratching the surface. We’re not getting audio tracks in Renoise any time soon, so if you’re working with live audio recording, I can’t recommend Rewiring Reaper enough. Reaper is really really cool, and it’s insanely cheap.

Or maybe tracktion that has great modular possibilities (mulab also).
Rewire it with renoise and then you have also great freezing system and modular engine for thing that you cant do in renoise itself and hardly in reaper.

My response that the forum won’t let me post: http://kizzume.com/re-noise.txt

You are awesome for being so detailed and verbose and helping me with this.

I have felt for so long that nothing I said meant anything. I really, truly appreciate this.

Now, if someone from the Renoise team was to say “this is not important to us”, wouldn’t that be exactly what you are looking for - a clear statement that something will not make into the software? I mean, instead of teasing with “hey, yeah, that’s a really good idea. Let’s see what we can do about it” ?

Right now, I would probably do as people here suggest, take a break from a software that is obviously frustrating you. I know you have produced amazing music on Renoise in the past, so it’s a bit funny that things can go this way…

However, if you are willing to at least read and discuss the available options, let’s look at what you brought up

If I’m not mistaken, that sounds exactly like pattern follow (Scroll Lock, or the little 3.0_transportpanel-patternfollow.png icon in the transport).
(Btw: among the first things I suggest people should learn in my proposal for a revised quickstart guide).

I mean for it to play what’s on the current line like when you hit the enter key. The option so no matter how I scroll up and down with the arrow keys, it always plays what’s on the current line.

In preferences > Keys you have the alternative shortcuts “Move to Next/Previous Row with Editstep”.
By default, this is assigned to CMD/CTRL + SHIFT + Up/Down, but you can change that yourself.

I’m talking about making the arrow keys be affected by step length.

You mean, when controlling a plugin? Because for sample-based instruments, some workarounds exist (check this link).
For plugins, I’m thinking that smoothing is something the plugin should handle itself.

Most of that is Hebrew to me, and the bits I can understand show that it’s not something I can do using the midi pitch bender, I have to sit there for many minutes adjusting each slide.

My full answer to that is located in this topic
https://forum.renoise.com/t/how-do-i-make-the-sustain-pedal-affect-samples/42099

Thanks for that. For me it’s like typing some long 20 word command in a CLI, I have no idea what I’m doing, I’m not understanding the logical progression that it’s taking. There’s nothing simple or straightforward about it. I don’t even understand what the result is supposed to be if it’s not going to send a note-off command. What would it even do? What would all that work accomplish?

If you could create that script, that’d be truly wonderful. Granted, I must admit that I personally don’t understand why this sort of thing hasn’t been in the program for years.

It’s a bit specialized I think, but I have made something called the Recorder, which will automatically insert recently recorded notes. Mostly an experimental thing I made for improvising with a friend of mine. You probably don’t want to waste time on this tool, but what you suggest is entirely possible to script.

That’d be great if someone scripted it, but that kind of basic option should honestly be in the program by default. Don’t go halfway with recording options. Right now it’s like it’s an unfinished option. If I want to record a vocal line using Renoise, it really truly is a major pain. It takes several minutes to do something that should be less than a few seconds. Getting a sample placed in the right spot really, truly is hard to do in Renoise. Making accurate multi-part harmonies is really impossible to do because of it. I have to use outside software, and to me I shouldn’t have to do that.

Hey, I count three suggestions in one line :wink: Yes, the “chord” mode is now specified per instrument, which is far better IMHO - but it would seem that we forgot to add a keyboard shortcut.

What do you mean?

Regarding note-quantize, it’s tricky stuff. I definitely agree that realtime recording of e.g. piano could use some refinement. But if we are talking about “quantize that change notes to snap to nearest line in both directions”, then this is a bit tricky. Right now, if you want a 1:1 relationship between what you hear and what gets recorded, try setting input quantize in the instrument as well?

I have no idea what you mean by that.

Ah yeah, good one. Instrument phrases could use this too (hell, why not even more lines?).

Awesome. Awesome.

I would love to see some feature like “editing beyond pattern boundaries”, since patterns are a relict from old days where memory was very limited. The “continuous editing mode” should be improved so we can select parts over multiple patterns, move notes to the next pattern etc.

One: The ability to turn on an option that makes it so when you scroll through with the arrow/cursor keys through the song, it always plays what’s on the current line.

This would be really helpful and I didn’t realize how much I miss this feature. Yesterday I opened Octamed (pc version) and there the editing is still mich more intuitive because of features like this.

That’d be great if someone scripted it, but that kind of basic option should honestly be in the program by default. Don’t go halfway with recording options. Right now it’s like it’s an unfinished option. If I want to record a vocal line using Renoise, it really truly is a major pain. It takes several minutes to do something that should be less than a few seconds. Getting a sample placed in the right spot really, truly is hard to do in Renoise. Making accurate multi-part harmonies is really impossible to do because of it. I have to use outside software, and to me I shouldn’t have to do that.

I definitely agree with this. I really hope audio tracks are added to Renoise one day. Recording live audio into the sampler is a huge pain. Lets say you want to do something simple like have a recording but you want the start of the audio to possibly sit just behind the start of a pattern, to sound more humanized, or maybe you just want a note one beat before the pattern. You have to sit through the entirety of the previous pattern to record what you want, and then in the pattern matrix the note you insert will make it look like the recording starts somewhere that it really doesn’t. If you want it to show accurately you have to manually trim the silence and figure out where to put the note manually.

Or you can just use audio tracks, and you just record where you want it to record, done, end of story.

Not to mention no “takes” feature. And having to manually turn on autoseek, and manually insert the note.

Also the fact that audio can’t be used externally is a huge pain in the ass when working with large audio files. For example Reaper, I can have like a total hour+ worth of audio, make a change, save the project file, and it saves instantly. Do the same thing in Renoise and you have to wait for it to resave the entire project every time you ctrl+s.

I’m not trying to complain, it is what it is and I still love Renoise. But recording into the sampler instead of audio tracks is not a good solution, even if you implement some convenience features like auto-autoseek and auto-insert note. And being that it is what it is, even though it’s not ideal, I still highly recommend Rewiring Reaper, or if you realllllly don’t want to use Rewire just try Reaper in standalone and use a vst sampler, or Redux when it comes out.

I mean for it to play what’s on the current line like when you hit the enter key. The option so no matter how I scroll up and down with the arrow keys, it always plays what’s on the current line.

Ah, I see. And OctaMED has this…wonder how long the samples are sounded to avoid total kakophonie?

'm talking about making the arrow keys be affected by step length.

But, by using that other shortcut I pointed out you could make the arrow keys work like this. You can swap those shortcuts around if you want :slight_smile:

[Regard pitch bend] Most of that is Hebrew to me

Yes, all manner of workarounds. It boils down to the fact that MIDI Pitch Bend, unlike CC messages or notes, aren’t something you can currently assign to a parameter (MIDI map).

But still, even if it’s not possible to record Pitch Bend, it’s now possible to bend the pitch using modulation devices. This is at least progress :slight_smile:

Technically, this is how it works

  • Inside the sampler/modulation editor, you add an “operand” device to the pitch domain
  • Then you assign the slider to a macro.
  • You can define the range of the pitch modulation too, just above the preview window (from +96 to -96 semitones).

If you could create that script, that’d be truly wonderful. Granted, I must admit that I personally don’t understand why this sort of thing hasn’t been in the program for years.

But how would it work?

Yes, the “chord” mode is now specified per instrument, which is far better IMHO

What do you mean?

Chord mode is not gone, it simply moved into the instrument:

The new Mono option replaces the global Chord Mode, and is defined per instrument. Otherwise, it’s essentially the same feature: it determines how the instrument will respond when you press multiple keys while recording. So, having Mono enabled for an instrument is not to be confused with how the mono feature might work on a soft-synth, you can still write chords into the pattern editor and all notes will play simultaneously. However, when playing and recording the instrument, the mono option is applied to the input.

[Regarding note-quantize] I have no idea what you mean by that.

There is a new quantize in the instrument, which is applied in real-time on the input. So, if you experience wildly different results when recording and then listening to the result, it might help to enable quantize inside the instrument (set to 1 line) - it might sound closer to the recorded version? At least, worth knowing about.

Of course, this doesn’t mean that MIDI recording is optimal. You still have to resort to things like increasing the song tempo to have a higher resolution recording, which sucks.

But I have a couple of ideas that would be interesting to try out here with that Recorder thing …

danoise, on 28 Aug 2014 - 2:01 PM, said:
Ah, I see. And OctaMED has this…wonder how long the samples are sounded to avoid total kakophonie?

One just has to hit the space bar to stop hearing them. This option I’m looking for isn’t really designed around samples, it’s more designed around VST instruments and MIDI. It’s for MUSIC-based writing, not production-based writing. If one is using huge samples, especially ones that play an entire melody or chord progression, this option isn’t something that person would want in the first place.

But, by using that other shortcut I pointed out you could make the arrow keys work like this. You can swap those shortcuts around if you want :slight_smile:

What you led me to doesn’t do anything. CTRL + cursor up and down does nothing, and changing it in shorcuts makes the up and down cursor keys useless and I have to then use CTRL and the up and down cursor keys just to move in the pattern.

Also, this option would be the most helpful if the “play notes while scrolling” option was implemented.

Yes, all manner of workarounds. It boils down to the fact that MIDI Pitch Bend, unlike CC messages or notes, aren’t something you can currently assign to a parameter (MIDI map).

That should change. It’s 2014 and these sorts of things have been standard in DAWs since the 90s.

But still, even if it’s not possible to record Pitch Bend, it’s now possible to bend the pitch using modulation devices. This is at least progress :slight_smile:

I’m sorry, but that’s not really progress. The Renoise team has known this has been wanted for 10 years.

Technically, this is how it works

  • Inside the sampler/modulation editor, you add an “operand” device to the pitch domain
  • Then you assign the slider to a macro.
  • You can define the range of the pitch modulation too, just above the preview window (from +96 to -96 semitones).

There’s no point in sliders that don’t physically go back to 0 automatically. NONE. No point at all. One cannot feasibly use the other sliders to do this in a reasonable manner. This is a joke, honestly.

But how would it work?

Easy. When the pedal is pushed, no noteoff commands are sent. When the pedal is released, any remaining notes will be given the note off command.

Chord mode is not gone, it simply moved into the instrument:

That makes no sense. If input isn’t really input, it’s something else, you’ll have to explain it to me. It’s regular input unless you’re using an instrument and then it’s a special input? How does that work?

There is a new quantize in the instrument, which is applied in real-time on the input. So, if you experience wildly different results when recording and then listening to the result, it might help to enable quantize inside the instrument (set to 1 line) - it might sound closer to the recorded version? At least, worth knowing about.

I don’t understand. Why have two quantize settings? Why is the Renoise team making this so confusing? Where are the old straightforward options?

Of course, this doesn’t mean that MIDI recording is optimal. You still have to resort to things like increasing the song tempo to have a higher resolution recording, which sucks.

Yes. And it shouldn’t be that way. It’s actually ridiculous that improvements have been promised 10 years ago in these areas and nothing has been done except make it even HARDER to have accurate recordings, and the ability to hack hack hack hack and then you can use separate sliders that aren’t the pitch bend wheel to do slides.

But I have a couple of ideas that would be interesting to try out here with that Recorder thing …

I would be interested in seeing them for sure :slight_smile:

One: The ability to turn on an option that makes it so when you scroll through with the arrow/cursor keys through the song, it always plays what’s on the current line.

Won’t work with notes that are not set to autoseek. if you’re going down a pattern, simply hold Return. For other uses use looping, I havemade a toolthat may make selection looping a bit easier, there’s also the most useful, play song from marker tool.

Two: The ability to make it when you set the amount of lines to skip when you enter a note or hit the delete key, that it can also affect just hitting the arrow keys, so you can enter notes quickly with lots of lines skipped and still correct errors easily when in a song that the pattern has been expanded.

Use the Edit step function. It will automatically move down by the edit step when a change is made however, I’ve addressed the ‘issue’ in my tool.

Three: Some sort of method of smoothing or doing a pornamento when a pitch is cut to a certain value via the pitch bend wheel via midi.

For renoise instruments there’s a doofer, see link posted by danoise, make sure you pick the fixed pitch version.

For vsts, it should be supported by the vst otherwise no luck(in any software), to control it without an actual wheel bound to midi pitch bend, use the instrument MIDI control meta device.

Four: The ability to do slides on samples via the pitch bend on the keyboard and be able to use the sustain pedal to do note-off commands on samples.

There’s a tool called Slide pitch to next note will make things easier, to map a midi pedal get an external program that can take that CC and turn it into a keyboard command.

Six: Have the option to switch back to the old way of handling live input. Have the option to turn on and off the old chord mode. Have quantize options for after notes have been entered.

Turn off quantisation. Non-realtime quantise afterwards.

Five: When recording a live audio track, the ability to make it insert the appropriate C note in the exact spot one starts recording.

not something I use, no idea, would be easy to implement with a tool

Look, I’m hoping to hear from the developers, not some EDM guy who doesn’t think any options he or she doesn’t use is important. I also don’t care about the opinions of people who don’t actually read what’s said who want to give “smart” answers that don’t actually address anything. That’s shit pisses me off and you’ll see it in my post.

One: The ability to turn on an option that makes it so when you scroll through with the arrow/cursor keys through the song, it always plays what’s on the current line.

Won’t work with notes that are not set to autoseek.

Tough if it’s hard to implement! Just because you don’t think it’s important doesn’t mean it’s not important! It’s been on other programs, it’s not that hard to implement into this. The enter key is NOT a replacement. One CANNOT MAKE A SONG BY EAR WITHOUT THE OPTION!!! I’m sick of not being able to write by ear and by audible pattern and complex pattern recognition! You can’t play a note while hearing what is on the current line. You can’t hear how what you’re entering harmonizes with what is already written. Do you just not get it? No, nobody who only writes EDM gets it because there’s no such thing as a complex melody line or odd timings in EDM. It’s all this simple stuff that you could enter a “melody” at random with the computer keyboard and you’d be satisfied.

I don’t care if people like you don’t write anything but EDM, stop promoting keeping the program as an EDM tool only!!!

if you’re going down a pattern, simply hold Return.

I’ve been told this shit since 2003 by people who only write EDM! If you only like writing EDM, more power to you, some people like to write other stuff.

For other uses use looping, I havemade a toolthat may make selection looping a bit easier, there’s also the most useful, play song from marker tool.

Two: The ability to make it when you set the amount of lines to skip when you enter a note or hit the delete key, that it can also affect just hitting the arrow keys, so you can enter notes quickly with lots of lines skipped and still correct errors easily when in a song that the pattern has been expanded.
Use the Edit step function. It will automatically move down by the edit step when a change is made however, I’ve addressed the ‘issue’ in my tool.

Don’t respond if you’re not going to fucking read! What part of not being able to correct your errors do you not understand? If I make an error entering a note, I don’t want to have to spend 10 seconds just going back up to the spot where I made the error because I can’t just hit up arrow and get to it!

Three: Some sort of method of smoothing or doing a pornamento when a pitch is cut to a certain value via the pitch bend wheel via midi.
For renoise instruments there’s a doofer, see link posted by danoise, make sure you pick the fixed pitch version.
For vsts, it should be supported by the vst otherwise no luck(in any software), to control it without an actual wheel bound to midi pitch bend, use the instrument MIDI control meta device.

These are workarounds, not actual fixes or changes to the program. Renoise NEEDS to be modified to be easier to those who enter notes with MIDI. If they’re not going to improve Renoise in such ways, there’s no point in me using it anymore and getting frustrated. I don’t care if there are workarounds that take 10 minutes to do any one thing, that’s bullshit, these options have been requested since 2004 and NONE of them have made it into Renoise. In fact, NO standard DAW options have made it into Renoise except the record option that someone had to win an EDM contest for the Renoise team to even CONSIDER putting it in the program, and then they only did it half-assed.

Four: The ability to do slides on samples via the pitch bend on the keyboard and be able to use the sustain pedal to do note-off commands on samples.
There’s a tool called Slide pitch to next note will make things easier, to map a midi pedal get an external program that can take that CC and turn it into a keyboard command.

Why should I have to go through all that shit, and then it’s still not going to just do a slide when I enter the slide in the song, there’s always a HUGE amount of cumbersome actions that have to be taken for EACH SLIDE. That’s not an answer.

Six: Have the option to switch back to the old way of handling live input. Have the option to turn on and off the old chord mode. Have quantize options for after notes have been entered.
Turn off quantisation. Non-realtime quantise afterwards.

That doesn’t help. Since they changed the engine and implemented “quantize”, live input has been totally fucked.

Five: When recording a live audio track, the ability to make it insert the appropriate C note in the exact spot one starts recording.
not something I use, no idea, would be easy to implement with a tool

I don’t give a rat’s ass if there’s some cumbersome third party tool to do this, Renoise needs to be revamped and BASIC options need to be added to make it a decent DAW that competes with other programs.

@Kizzume: apropos “Move with Edit-step”, these were the keyboard shortcuts I mentioned: CMD/CTRL + SHIFT + Up/Down
Seems like you simply forgot to hold SHIFT?

In any case, your best option is to open preferences, go to the Keys and bring focus to the little search box at the top of the list.
Enter “Editstep” and you should see all entries that contain this phrase.

As for the trouble with pitch bend, you mention a physical fader that snaps back to 0. And I agree, there is a good reason for having this. But please don’t confuse the ability to control pitch in a sample (the process of creating a macro to control pitch - which I described, step by step) with the actual physical input method that you choose. It DOES represent a step forward to be able to control pitch in the sample, because then you just need to figure out a way to map the pitch bend wheel to that macro).

I would recommend that you try using a tool I wrote, the Duplex Keyboard. It will allow you to use the pitch bend wheel, converting the incoming pitch bend messages into a CC message that Renoise can understand. Once you have a pitch bend wheel that does this, you can map it to any control that is MIDI-mappable. PM me any questions your might have regarding this.

The comment: “For vsts, it should be supported by the vst otherwise no luck(in any software), to control it without an actual wheel bound to midi pitch bend, use the instrument MIDI control meta device.” shows an incredible amount of ignorance.

What programs do this? Every non-tracker program that handles VSTs and MIDI does this. I can’t think of a DAW that handles MIDI that doesn’t do this. So you’re talking out your ass.

I wish this forum software wouldn’t cram new posts into previous posts…

This following text is supposed to be a response to Danoise:

I just figured out that the little up arrow is supposed to be “shift”. Why have SOME things as an icon and some things as a word? Why would someone guess that an up arrow = shift? That’s like making a gear icon adjust what you see in a list.

Two: Seriously, this works.
before:
bypnwmd.png
after:

vCdDivH.png

(Inb4 I get called out as an EDM producer who can’t read)

cumbersome third party tool

If you have tried a tool and this is your opinion, sure, that’s fine. But many of the tools feels like, works like as if they were completely native to Renoise. This is of course only possible since the author has skills and put great effort into making it. Creating an elegant and focused tool is a creative endeavor, just like writing music.

-my satellite internet connection doesn’t have time outs for some reason-

Either way, you’re rude or have mental issues, choose whichever seems nicer to you, I’m not going to help you more, not reading your posts.

Haloperidol does wonders, try it.

If you have tried a tool and this is your opinion, sure, that’s fine. But many of the tools feels like, works like as if they were completely native to Renoise. This is of course only possible since the author has skills and put great effort into making it. Creating an elegant and focused tool is a creative endeavor, just like writing music.

Your comment is basically saying “Renoise is good enough as it is.”

If it requires using a third party tool, and changing THIS option, routing this and that and this and then changing another option and then routing this and that and this and that again, you cannot tell me that’s something that feels “native” to Renoise". Native, with most programs, means it’s something you click an option and it’s working.

Renoise is starting to remind me of using a CLI and listening to Linux fanbois tell me that a CLI is soooooooo powerful and that I need to stop whining that I STILL have to use it to do basic functions in Linux. No matter how much I say that adding a GUI option to something, they’ll tell me that the CLI is good enough and that I shouldn’t complain about a program that’s so cheap.

-my satellite internet connection doesn’t have time outs for some reason-

Either way, you’re rude or have mental issues, choose whichever seems nicer to you, I’m not going to help you more, not reading your posts.
Haloperidol does wonders, try it.

I don’t want your help. I said at the beginning that I don’t care about what EDM fanbois of Renoise think or want anymore. I want to hear the Renoise team say they’re actually adding NON-EDM options into Renoise. I’ve dealt with their false promises for 10 years, and I’m sick of it.