Instrument modulation concept

I’d still consider that a mistake, because the instruments are a core competence of a sample player. But I’m not able to change it anyway, so it’s pointless to discuss about this any further.

If that was the case, me and everybody else would have stopped thinking after the first suggestions, waiting for the implementation. Everyone contributing on topic in this thread is trying hard to find a way that solves the problems or at least helps to AND causes the least effort to the dev-team. Everyone of these guys, including me, is seriously trying to support you and the rest of the dev-team and work towards you. None is just leaning back and waiting for results.

Well, speaking for myself, I have to say, it appeared indeed like that here and there and quite often specially in this thread. But as I said before, already the simple lack of communications might be the cause of that. And I guess, a more open talk about what’s going on and/or causing problems on the dev’s side would be an important contribution to prevent things like that. Users aren’t clairvoyants. But atm they often kinda have to be, when they’re trying to help.

And you’re very obviously not the only ones.

Well, that’s half of the truth. While I’m absolutely willing to believe you, you didn’t think of the exponential redundancy caused by both redundancy-levels in combination. But it’s there and it becomes huge in no time. (For those who don’t know about the issue with redundant sample processing, this is the related thread.)

I’ve posted about this here earlier in this thread:

An 8 voice unison8 with a quite basic envelope setup (taken from the 303 example) would need, with both redundancy-levels (modulation & sample level) multiplying each other:

  • 512 envelopes, 1024 assigned parameters, 128 envelope modulators.

when a proper concept would only require

  • 8 envelopes, 32 assigned parameters and 16 envelope modulators.

10 redundant LFOs might not affect the performance. Maybe 20 do neither. But none’s gonna tell me, 512 processed envelopes, 1024 parameter movements and 128 envelope modulators for a single 8-voice instrument don’t affect the performance. This is not a bottleneck caused by filters only. Those might cause the main hit on the CPU. But with each sample layer I use in an instrument, the whole thing becomes more exponential redundant. And it does so on modulation level. That’s happening BESIDE the redundant filtering. When you use several instruments like that in an arrangement, you easily reach a few thousand envelopes and parameters. And those WILL affect the performance. These are facts and nothing I’m making up.

Actually it’s not about WHO is right, but WHAT is right. I doubt discussions on topic can always be held like carnival in rainbow land. But I agree, “more together” would be nice.