I feel like Renoise’s default ‘save’ behavior in my song sessions is creating a lot of redundant sample content on my hard drive.
I totally understand why it’s smart to have all used samples in a song saved with the song, sure: you can easily share it, move it, etc. and everything is always there.
However, if I’m not needing to share or move my songs, and I tend to use certain (renoise) instruments I’ve built across multiple songs, this means every song is storing all the files for those instruments – which could mean dozens of redundant copies of samples piling up on my HD within all those songs.
For example, I like to build big drum kits. So I have renoise instruments such as “industrial drum kit A” and it could easily contain 60+ samples in it.
Every song I use “industrial drum kit A” in, saves those same 60 samples with the song. If I have ten songs using that kit, I’ve created ten duplicate copies of those 60+ samples!
Is there any way around this? Any way to have the songs simply read the Samples from the Instrument (as saved in my user library) and not copy all that over to the song session as well?
Obviously my concern here is just wasted disk space.
Would be interested in any thoughts on this form the devs, and other users. Thanks!
-Michael