Inspired by the thread on how to make Renoise more suited for live-situations I made this video of me jamming in Renoise (how I normally play around with the ideas for my danceproductions). As you can see I’ve assigned the channels 0-9 to key 0-9 - something I can really recommend for live-situations.
Well done! I’m about to perform live soon and I might take your route for this.
In my current setup I have several sliders on my MIDI controller assigned to channel levels. This works better with long samples as you can pick up from the middle of a note playing whereas your approach would wait for a note. Your way has the advantage of sparing CPU though, and it seems better suited for dance oriented music.
My music is far from danceable for the most part, but I may adopt your approach anyway, and use the MIDI controllers for something more useful.
Thanks for the nice demo. It was indeed fun to watch. Plus, educational.
subset: I agree with you on the “long samples”-part, this is also why I retrigger the song-sample on every step (and use sample-offset) to be able to open/close that channel however I like. You’re right in that it will first open when the sample is triggered, but this also makes it sound quantized (which I like).
Now if it was only possible for Renoise to record this Live-stuff, then you’d create a pattern, record the opening/closening of the tracks and you would have the basics for a track.
I just found an interesting way to step sequence jungle loops using Renoise 2.5 with a monome type controller. I was juggling loops all day and it never went out of time. Thank god Renoise is so stable.