Modern vision of the development of a new DAW (such as Renoise 2.0)

I suppose that value will depend on several things…

So far, what I’ve learned is:

  • If you use the GPU for audio processing, the human factor in controlling that is currently very difficult, even impractical, probably very problematic in testing. It’s as if we’re waiting for a hardware improvement that hasn’t arrived yet (designing GPUs that are actually suitable for audio processing). So if we never talk about this, it will never happen. Does nobody discuss these issues in other forums?
  • A significant advance would be the separation of the graphics processing, which would be handled by the GPU (not a large part of the CPU if the software has this problem). That implies a change in architecture. It’s a significant human cost. In other words, redesigning the graphics engine. Therefore, this frees up CPU resources and improves the user’s visual experience.
  • Try to get a very powerful CPU if you buy a new PC to use a DAW (obviously there are other hardware components to consider, but the CPU is fundamental.). You might expect certain things not to happeny, and this can be “annoying” for the user. We might think that a very powerful graphics card is necessary to perform certain tasks. Then you need to understand how the software you want to use works to decide what to buy or what to use at the hardware level.
  • And an interesting scenario can occur (generally speaking). You might have very powerful hardware, but something isn’t working properly or smoothly. The problem could lie with the drivers or the software and how it’s programmed.
  • A DAW isn’t just any software. It’s something very complex to program, scale, and maintain.