Multisampling In 2.7 Instrument Editor Feels Counter-Intuitive

I was expecting to be able to create slices in a sample, then being able to assign each slice to different keyzones, instead creating slices automatically turns the sample to a drum instrument, thus crippling the whole sampling process.

As things are now I have to manually create a new sample from each slice, then map them.

Currently when I create multisamples from external hardware, I create a track that will trigger some notes, usually c and g from 1 to 6, then map them across the scale. If I could create samples after setting the slices, this would be a massive improvement in the workflow…

This, together with a “grab instrument from hardware” would turn Renoise into a sampling powerhouse.