So I have this way of working with Renoise but it didn’t occurr to me until now to ask here about this.
I track a fragment of a song, say, just the drum tracks and maybe a little more. Then I render the whole thing (usually around 2-4 patterns in total) and open the rendered piece and then play it one octave lower like a loop. Say I have a delay device on one track one the rendered piece, and I want to make the actual renoise file (and not the newly made “loop”/song fragment) sound like the loop - delay-wise.
Let’s assume the “original”, fast version has an LPB of 8 and the conversed, slow version ends up being 4 LPB.
Do I just double the delay time ie. 56 ms -> 112 ms? That is if I want to make the whole song an octave lower and half the LPB? Or do the delay times follow the LPB or something? (and if they don’t is there a simple way to calculate the delay times if it’s not exactly half the speed I want?)
I hope someone makes sense of my question I’ll post an example if you don’t understand