Question About Dsp Buttons.

I’m curious about how the GUI renders some of the buttons on DSP/VST effects panels. I made an image to help explain what I’m talking about:

I noticed that the buttons [X] [<] [>], etc., display in different sizes for different effects. Sometimes they’re “normal” sized (top screenshot), other times they’re a bit bigger (middle screenshot - the on/off tickbox thing in particular), and other times they’re smaller and squeezed together (bottom screenshot).

At first I thought they dynamically resized based on how many other buttons were there. For example, if there’s an “Open Editor” button then the others next to it will be smaller. But you can see that the built-in Renoise Delay effect and the Mda:Overdrive effect have the same buttons, but they are displayed differently for each?

Obviously everything still functions just fine, I can click all of the buttons and it’s easy to understand what they all are, I was just curious about the differences in the way they’re displayed. What is different from fx to fx that would alter the way the buttons are displayed? etc. Perhaps it’s a tiny bug in the GUI functions, or maybe there’s a logical explanation for it?

hehe… just wondering :P

hmm… after looking at it for a few more moments, it seems like the basic buttons (not including the “open editor” button) are resized as needed so that they are a total of around 60 pixels wide?.. still a bit weird that the same set of buttons are displayed differently though (delay + mda:overdrive).

again, just curious, heh… I work on website designs a lot, so my mind just notices this kinda stuff.

Ah, yes, that’s possible… I suppose I just thought things would look the same if the same number of options/buttons were used by the effect.

But you’re probably right. The wider on/off button for mda:overdrive does seem to take up the same width as the retrodelay on/off and show/hide parameters buttons together.

It’s one I created myself, which I’ve unimaginatively called “light grey blue 45”, because it’s light grey and blue, and the texture I used has 45 degree lines on it, hehe (though I disabled the texture for these screenshots so the .gif’s would compress more efficiently).

It’s one of several new themes I’ve created and posted to this thread:
http://www.renoise.com/board/index.php?act…t=ST&f=3&t=5702

This particular theme can be found in one of my posts on page 2 of the thread.