Hi, some questions of a newbie,
I just read the quickstart guide and tested some of the video tutorials to get a first impression. Before I go on reading the manual here some questions:
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first I thought that pitch and tone length should be completely unconnected and wondered how the program solves that problem with the fixed samples. Now I got the impression that when using samples the pitch is indeed changed by speed of playing, is that correct ?
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Then I saw that using an instrument there is a collection of samples at certain intervals, hence the tone pitch is not just changed by speed of playing but also by switching to other samples. Though I don’t want to mix samples and instruments here, since this envelope story is in some way connected to instruments.
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I plan to manually import some sheet music to renoise and to play around by using effects, sample commands and maybe doubling instruments or replacing them by new instruments. I hope that way I learn quite something about handling the program BUT
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Despite some guitar sounds there are no real instruments available. There are some free VST instruments available, I read, through internet. I would like to have a piano, violin, transverse flute, bongos, a beautiful organ (non-synthetic), a bass guitar, duduk (kind of flute), a bagpipe…
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What are the quality differences between instruments / samples ? Differences between free and commercial versions ? How are they built up ? How to connect commercial versions of instruments with Renoise, any kind of problems to be solved regarding this issue ? Make single samples any sense, when you want the abilities of an whole instrument ?
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Later on I want to refocus on more synthetic music, but first I want to handle the old ones…
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Last questions: is Renoise able to transform the main parts of the pattern editor to old-style sheet music ? I read that Cubase is able to do so, if I remember correctly.
Thanks a lot for your help,
Martin.