Hey, i need some help/tips regarding samplingrates and bit depth within renoise, and even DAW in general.
i am using a MOTU Traveler (audio interface), which offers 16/24 bitrate and 44khz, 48khz, 88khz, 96khz and even 192khz. And, renoise offers 48khz and 96khz.
As far as i’ve understood through forum-reading on the net, 88khz is a good standard if you don’t want to run into conversion problems to the good old 44khz cd-resolution. (halfing/dithering, i guess). Are there any plans for implementing 88khz in renoise?
and another important question: in Renoise’s rendering window, i can choose to mixdown in 16bit or 32bit “float”. No 24-bit? What exactly does 32bit float mean?
i’m new in this rate/resolution game, as i’m used to working in 44khz/16bit only. So i’d appreciate any help on the subject!