xrni question...

Hey everyone. I have been using renoise for a while now. I understand how to make it work at a basic level, (the music that I produce sounds good) but I still lack the ability to fine tune the songs. This is because I don’t understand the more technical side of it. If there are any more specific tutorials for certain parts of renoise (sample editor, for example) I would really appreciate if you could pass those along.

As for my actual question -
How do you take samples and turn them into .xrni files? For example, I have a group of samples of flute-a3.wav, flute-a4.wav, flute-a5.wav, flute-c3.wav, flute-c4.wav, etc. (you get the idea). And I was wondering how to take all of those and turn them into one flute.xrni file. I read around a bit and I have seen people talking about key-mapping them, but I’m really not sure what that means and how I would go about doing it.
Any help would be greatly appreciated.


once you have managed to load a sample into renoise, its already a XRNI.
XRNI means: the sample is wrapped inside some special environment, for example volume hullcurce, as simplest example.
to your mapping questions:
look below your sample slot, you can add subslots and load in there a new sample each.
now just drag and drop this new subsample to the keyboard in instrument editor to create a new layer for this sample.

To save a group of samples as an XRNI, drop the corresponding sample onto the correct key in the sample keyzones window. Once you’re set up, right click the sample instrument in the upper right hand corner, and select “Save Instrument As”.