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Pseudo-random mode for the maYbe command, with seed input

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#1 datassette


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Posted 08 March 2016 - 07:12

I use 0Yxx in almost every project now, such an awesome little thing.


But I think it could be more useful if there was a per-track switch for whether it internally uses an always random system clock-based random number generator like it currently does (I assume), or a pseudo-random number generator with a seed input for predictable deterministic randomness.

Not sure where the GUI for that would live though?

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