I had written the soundtrack for Absolute Blue - a PC-Game that will be released the next weeks and it would be nice to get some feedback from you.
Its fully written in Renoise. The game itself is an 2D-Shooter like the classic games R-Type, Gradius and so on.
I’ve uploaded the songs on mp3.de - this page is in german and doesn’t allow deep linking. But I have links for you, where you just have to click on the disk-icon and then on the download-button to get the full mp3. I think that should be no problem even for the ones of us you doesn’t speak german [BTW: Does anyone of you know a place where to upload mp3-files for free that allows deep linking the files???]
I love 2d shoot um ups, listening to the final battle , unfortunetely on my shit laptop speakers. Yeah , can imagine blasting my way out of this level. How is the track implemented if I may ask? I mean, is there some kind of .rns loader or does it just play a wave/mp3 of the whole.
I remember some games on the amiga, used mod players for the music.
When we started we had tought about usinging the RNS-Format but as far as I know, ther is no player code or SDK available. So we have used OGG-Files. We used ogg insted of MP3 because you have to pay licence fees in germany if you’re using MP3-Files in your commercial software. OGG is free and often has also a better compression rate.
Using OGG has also the advantage that I can use all my VST-Plugs and external synths for the music
For all of you who are interessted, here are some older video files showing ingame scenes: