I have the following layout in a script:
renoise.tool():add_keybinding..etc local my_dialog = nil function main() --GUI created my_dialog --Now Active and assigned local function view_updater (my_dialog) --do stuff --attempt to remove timer here when GUI closes end --timer added here renoise.tool():add_timer(view_updater ,100) end-- of main
So I start the script with a keybinding, the GUI is created and the timer is added, humming away in the background running the local function view_updater().
However I am trying to remove the timer when the GUI is closed via a conditional within the local function view_updater() :
if not my_dialog.is_visible then renoise.tool():remove_timer(view_updater) end
Is there something fundamentally wrong with this? my_dialog seems to be always nil in the local function?