I am really longing for an adsr evelope with adustable slope for attack and decay stages .
Which is one of the reasons why I never use the adsr .
Atm we have to use the fader operator to do this , things get annoying when both attack and decay need a separate fader for the slopes , too much mousing around for simplestuff and most of the times it just drives me nuts .
Am I right when I say that both the fader and the adsr are in fact macro controls/templates for the points envelope (which is working under the hood) ?
Are they lua scripts ?