Another xils labs le 3 bug

Another bug , when rendering to selection , the osc 2 square level and env.attack reset to zero , thus osc square is not rendered .
This also happens when double clicking renoise stop button since this also resets renoise audio engine .

I have also noticed this could happen to other plugins , so this might be renoise related
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We need to “reset” the plugin’s buffers before starting to render in order to avoid that previously played audio buffers are present in the rendered selection.

The plugins parameters are not touched by Renoise and thus should not reset. Probably that’s simply a quirk in the plugin.