Anyone who likes Aphex Twin and trackers...

Me like Apex Twich

I never use the “apply track/inst dsp fx to sample” thing. It just isn’t flexible enough. I also didn’t know it could also appy an inst fx chain, but it seems to just render the active lane for the sample, and ignore sends…?

I normally just make an empty pattern long enough, add the dsp there (then I can preview in realtime at leisure, just have to keep an eye on the effect of my master chain), and then add a note and render selection to sample.

Why? Because this way I have control over sample rate and sample playback pitch etc, can even automate parameters along the way…and can even make complex variations of it by cloning patterns and editing them, all the way through the town.

To make the apply dsp fx option valuable, for me it would need added options about rendering rate (so renoise runs at 44.1 for perf reasons, but I want to dsp fx at 192 and then downsample afterwards, for quality reasons…), and also the pitch/speed the sample will be fed through the dsp.

Interesting about the idea of applying mixing eq to a sample, rendered. Now how would this work, like an instrument grabber through the eq? because if you render one EQ setting, and then repitch the sample, the eqing curve will be transposed also. Formants would be turned into partials. Maybe this effect is interesting as an alternative mixing approach, preserving the resulting timbre of the instruments in a more direct way? It is different for sure, but I guess it complicates mixing, or rather, turns mixing into something else? Now I do apply eqing/filtering onto samples by resampling them (via the render selection way…), but then I consider this a sound design step to produce waves with a certain shape and/or timbre that I can work with, and still try to EQ afterwards with a realtime live EQ to make it fit to the other sounds going on without turning into mud…

…btw, I just checked, you ‘can’ drop a sample directly onto the pattern in 3.1.

This thing about rendering sample fx is quite an issue to me. Just checked it with some reverbs - yes, the difference is huge between “live” and rendered.

Explained here :https://forum.renoise.com/t/anyone-who-likes-aphex-twin-and-trackers/47971

Explained here :https://forum.renoise.com/t/anyone-who-likes-aphex-twin-and-trackers/47971

Need to be double/triple checked but I pretty much sure that the song sample rate and the actual sample sample rate was the same ones, 44.1kHz 16 bit.

Thank you for sharing. This topic have been a good read. :slight_smile:

Man I love Vordhosbn, I remember I used to listen to it at least once mixed with Noisia, Autechre and The Flashbulb when on the subway to school 10 years ago. Vordhosbn was always the best part.

But what is with tracker people and really weird/colorful/bright themes? How can you not want night mode.

2 Likes

Any updates on these RDJ requested features?

2 Likes

I am wondering this too.

1 Like

please pretty please please please repost the screenshots, they’ve broken! @NER

no you cannot.
he’s talking about dragging a sample from Instrument Box to Pattern Editor Row. a feature that’d be immensely cool.
drag sample

1 Like

look, life is all about severely optimized workflows.

i trust his workflows to be severely optimized, increasing the quality-of-life of tracking really quickly.

he was apparently the most active requester of features for PlayerPro, so it’s very much tailored to his method of working.

Yes, you can stop making music, and “bypass all devices”, if you have 12 devices, you only need to click 12 times, and move the mouse every time. and then press a button to render the track.

that’s not as fast as doing it with one shortcut / menu entry. it should be.

life is about saving clicks.

2 Likes

This was implemented for a few versions around Renoise 3.0 (can’t remember when exactly) and then got removed again when we unified the mouse drag handling.

No one cared, no one missed that feature, so it’s obviously not critical.

3 Likes

I don’t quite understand how useful it is to be able to drag samples from the instrument box into the pattern editor.
If so, what would the operation be like? Can you show us a demo of a slow operation?

1 Like

It’s just a little thing. all it does is, you select an instrument in the instrument box, you drag it to the pattern editor, and out comes C-4 of that.
i.e. “default “just play sample as it is” pitch”.

PlayerPro 4.5 does not have this, but PlayerPro5.9.8 probably does. if only i could find a version of PlayerPro that is 5 or 4.7 or something, maybe that already has it.

i wish there was a changeslog somewhere.

Ah, I see. So the operation is intuitive because you play it back as it is.
There are more needs for outputting C4 than we might think.
For example, it is used for pre-recorded vocals or voices.
Since 255 instruments can be created, the operation of manually picking up random samples from among many variations and wanting to output C4 in an arbitrary column certainly seems like a nice, fairly intuitive thing to do.

1 Like

exactly. i think one interesting thing would be to think, what if you drag 6 instruments from instrumentbox to pattern editor. do they appear in row1, row2, row3, row4, row5, row6? maybe they do. a modifier key like alt or shift or ctrl could make them appear like sample1,row1,track1, sample2,row1,track2 … sample6,row1,track6.
(kinda like what 0G01 Loader in Paketti already does)

By dragging the instrument into the pattern editor, it becomes a kind of mark to reserve an area for a column. Melodies and rhythms can be created later.
I imagine that it would be possible to create an approximate overall structure in this way, and then start creating the individual details.

This also seems to me to be quite essential.
One of the prescriptions for “decision fatigue,” which is a typical problem in digital editing, is probably to abandon this state of being a nobody with unlimited possibilities and crystallize the work into a single point of no return.
It’s also important to note the benefits of trackers, managing on a sample basis to stabilize the environment, DAW environments can break down quickly. I felt that it may be necessary to view them as playback files, like MOD or XM files, rather than project files.

2 Likes

So cool to know that you’re addressing those features discussed by RDJ

1 Like

@taktik
Question: if Disk Browser has this for dragging sample to Pattern Editor (and it creates a new instrument and selects it, too)
if this is possible

wouldn’t it make sense for Instrument Box to have this exact same thing for dragging instrument to Pattern Editor

1 Like