ok yeah well…
i started it the day i though recording inside renoise was the best thing to do. But i fast found out that i allways return the sample to my sampleeditor that is what it is, realy good at dealing with samples.
If renoise had a sampler and the wide possebilities and easy to use. yadayada things i needed then i would not use sound forge.
all there is to it is opening the 2 progs at the same time. and if i use some vsti’s, then actualy SF is almoste like another plugin, well not at all but it runs side ways to catch the linein audio through the dsp.
thats by far the best way to record line in to use in renoise, i think!
Infact i dont think i’d change SF for an internal sampler in renoise, and that sound abit like me having two oppinions.
I dont, i just realized what i want and so forth.
So i changed my mind.
I dont relaly need the sample input channels at the moment. Cus my way works for the way i produce.
the render to sample button is how ever a great thing. now that is nice.
Like i think i understand lawrence, is that u dont actualy just have to have all features in one program, well u cant, the app would fill 100mb or so. and renoise is just a master tricker basicly. and it does that 110% good.
I think combining programs that is best in their fields are good.
so. at the moment wtih the new release i dont realy think i need new stuff in renoise.
oh well now we are at it…
a full screen mixer assignable knobs. IKNOW its allready there…spread out over my tracks. but could be nice to have though, i thing some will agree.
btw check this fella making music without renoise or soundforge or infact any programs besides the small app that comes with windows.
quite original i must say!
http://www.albinoblacksheep.com/flash/noises.php
i could have done it some years back when i smoked loads of strong ziggys… but now i only use renoise. its way better
gkmotu