Hello fellow Renoisers and Renoise Devs,
I have this issue on my previous and current studio computer.
Whenever I’m moving the mouse over the GUI, over certain elements, I have crackles in the audio. At first I thought they were random, but I noticed a pattern. It’s whenever the mouse moves over from van GUI region or element to another.
For example, when I move the mouse cursor from the scopes, over to the main tracker editor, when I crossover the border separating scopes and editor a crackle occurs. Likewise when I move towards the file browser, FX editor, the dragbar to the right of the main editor.
So it seems to be triggered by moving over a visual boundary.
Or is it still related to the audio driver somehow ?
I have this issue on two separated machines;
Specs old studio computer;
- Intel Core i7-4770
- nVidia Geforce GT 630 Silent video card 2GB VRAM
- 8GB RAM
- Sandisk 240 GB OS-Software SSD
- 2 x WD Black 1TB hard drives
- Windows 7
Specs new studio computer;
- Intel Core i7-8700k
- Intel UHD 630 integrated graphics
- 32GB RAM
- 500GB SSD for OS-software
- 500GB SSD for VST-audio
- 2TB Seagate hard drive (projects, audio)
- Windows 10 Pro
Common on both machines
- Firewire 400 PCIe addon card with texas instruments chipset (legacy driver)
- 2 x Motu 828 MKII FW audio interfaces
- Dual monitor 24" LG setup connected through HDMI
The Motu drivers used : MOTU Audio Installer v1.6.73220 (Release Date 2017-07-01) (latest available) and ASIO is used in Renoise.
The crackles occur always, no matter if buffer is set at 128 samples or 1024. Also happens when CPU load is really low, for example using a simple VST plugin which only uses 4% CPU as displayed withing Renoise.
I’m a bit clueless, this computer is a beast of a machine. Even the integrated graphics is more than adequate for my usage. But even with the previous machine with a discrete graphics card I had the issue.
It only happens in Renoise. When I’m using Reaper for example or Sound Forge I don’t have this issue.
Is it something that is triggered because of the way that Renoise renders graphics ?
Still audio(driver) related ?
Thus I have to buy new audio interfaces ?
I already tried playing with the settings in Renoise regarding the GUI, but no difference (more compatible gfx setting, FPS setting, …)
It would be a big investment to buy new audio interfaces, and I would hate to have the same issue after buying new interfaces. I don’t have any spare external interface lying around (with different connection type than firewire and different brand/drivers) so I can’t rule this out at the moment.
I’m a bit clueless right now. And it’s sometimes really annoying. It sounds like the audio is clipping sometimes, but it’s just related to this movement over elements. But certainly annoying when mixing / mastering, where you move around a lot.
Any ideas or pointers are really appreciated!